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- Scheduler: added no_reload option to avoid reload on 'load' - Scheduler: reworked documentation
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plugins/scheduler/README.md

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With this plugin you can decide when to run your DCS servers, when to run which mission and how long a specific mission
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shall run, either in local time, real time or in mission time. Tasks that can be achieved with this solution are below
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others:
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* Have a server rotate a mission every 4 hrs.
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* Have a server rotate a mission every four hours.
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* Restart the mission before it gets dark.
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* Have two servers run alternately, maybe one with password, one public
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| text | A customizable message that will be sent to the users when a restart is pending.<br/>{item} will be replaced with either "server" or "mission", depending on what's happening.<br/>{what} will be replaced with what is happening (restart, shutdown, rotate)<br/>{when} will be replaced with the time to wait. |
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```yaml
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# Alternative format for warn, e. g. to display messages in your own language
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# Alternative format for `warn`, e.g., to display messages in your own language
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warn:
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times:
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600: Внимание сервер будет перезапущен через 10 минут!
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```yaml
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DEFAULT:
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startup_delay: 30 # delay in seconds between the startup of each DCS instance (default: 10)
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warn: # warn times before a restart / shutdown (see alternative format below)
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warn: # warn times before a restart / shutdown (see the alternative format below)
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text: '!!! {item} will {what} in {when} !!!' # Message to be displayed as a popup in DCS. These variables can be used in your own message.
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times: # List of times when a message will be displayed
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- 600
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schedule: # server "instance3" will run every day from noon to midnight
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00-12: NNNNNNN
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12-24: YYYYYYY
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action: # It will restart with a DCS server shutdown after 480 mins of mission time ..
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action: # It will restart with a DCS server shutdown after 480 mins of mission time ...
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method: restart
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shutdown: true
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mission_time: 480
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populated: false # .. only, if nobody is on the server (or as soon as that happens afterwards)
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populated: false # ... only if nobody is on the server (or as soon as that happens afterward)
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mission:
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schedule:

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