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@@ -261,7 +261,7 @@ and database names if you want to install multiple bots for multiple Discord gro
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> If you need to rename a node, just launch `install.cmd` again with the --node parameter and give it the new name.
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> You will then get a list of existing nodes and will be asked to either add a new node or rename an existing one.
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> Select rename an `existing` one and select the node to be renamed.<br>
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> This might be necessary, if your hostname changes or you move a bot from one PC to another.
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> This might be necessary, if your hostname changes, or you move a bot from one PC to another.
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### Desanitization
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DCSServerBot desanitizes your MissionScripting environment. That means it changes entries in Scripts\MissionScripting.lua
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4) ...
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accept_rules_on_join: true # True, if rules have to be acknowledged (players will be moved to spectators otherwise, default: false)
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My Fancy Server: # Your server name, as displayed in the server list and listed in serverSettings.lua
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channels:
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status: 1122334455667788# The Discord channel to display the server status embed and players embed into. Right-click on your channel and select "Copy Channel ID". You can disable it with -1
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chat: 8877665544332211# The Discord channel for the in-game chat replication. You can disable it by setting it to -1.
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events: 1928374619283746# Optional: if you want to split game events from chat messages, you can enable an optional events channel.
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admin: 1188227733664455# Optional: The channel where you can fire admin commands to this server. You can decide if you want to have a central admin channel or server-specific ones. See bot.yaml for more.
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voice: 1827364518273645# Optional: The voice channel, where people need to connect to (mandatory if force_voice is true).
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audit: 9182736459182736# Optional: a server-specific audit channel (for those of you who like channels, all others can use the global one)
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server_user: Admin # Name of the server user #1 (technical user), default is "Admin".
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show_passwords: true # Do you want the password to be displayed in the server status embed? (default: true)
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smooth_pause: 5# Servers that are configured to PAUSE on startup will run for this number of seconds until they are paused again (default 0 = off)
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validate_missions: true # Check if your missions can be loaded or not (missing maps, etc.). Default: true.
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ignore_dirs: # Optional: ignore directories from mission upload / mission add (already ignored are .dcssb, Scripts and Saves)
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- archive
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autorole: Fancy Players # Optional: give people this role if they are online on this server (overwrites autorole[online] in bot.yaml!).
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autorole: Fancy Players # Optional: give people this role if they are online on this server (overwrites autorole/online in bot.yaml!).
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show_atis: true # Optional: show ATIS information on BIRTH
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force_voice: false # Optional: enforce the usage of a voice channel (users need to be linked!) - default: false
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discord: # Optional: specify discord roles that are allowed to use this server
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- '@everyone'# Attention: people cannot self-link on these servers and have to be liked properly already!
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managed_by:
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- Special Admin # Optional: a list of Discord roles that can manage this server (default: DCS Admin)
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channels:
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status: 1122334455667788# The Discord channel to display the server status embed and players embed into. Right-click on your channel and select "Copy Channel ID". You can disable it with -1
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chat: 8877665544332211# The Discord channel for the in-game chat replication. You can disable it by setting it to -1.
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events: 1928374619283746# Optional: if you want to split game events from chat messages, you can enable an optional events channel.
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admin: 1188227733664455# Optional: The channel where you can fire admin commands to this server. You can decide if you want to have a central admin channel or server-specific ones. See bot.yaml for more.
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voice: 1827364518273645# Optional: The voice channel, where people need to connect to (mandatory if force_voice is true).
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audit: 9182736459182736# Optional: a server-specific audit channel (for those of you who like channels, all others can use the global one)
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chat_log:
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count: 10# A log file that holds the in-game chat to check for abuse. Tells how many files will be kept, default is 10.
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size: 1048576# Max logfile size, default is 1 MB.
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---
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## Backup and Restore
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The platform allows you to backup and restore your database, server configurations, or bot settings.
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The platform allows you to back up and restore your database, server configurations, or bot settings.
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The backup and restore functionality are accessible in the Backup [service](./services/backup/README.md)
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