@@ -912,13 +912,15 @@ local sunplanet = {
912912 }
913913 end
914914 if Cryptid .safe_get (G , " GAME" , " used_vouchers" , " v_observatory" ) then
915- local super_entropic_local_variable_that_stores_the_amount_of_suns = # find_joker (" cry-sunplanet" ) + # find_joker (" cry-Perkele" )
915+ local super_entropic_local_variable_that_stores_the_amount_of_suns = # find_joker (" cry-sunplanet" )
916+ + # find_joker (" cry-Perkele" )
916917 local observatory_power = 0
917918
918919 if super_entropic_local_variable_that_stores_the_amount_of_suns == 1 then
919920 observatory_power = 1
920921 elseif super_entropic_local_variable_that_stores_the_amount_of_suns > 1 then
921- observatory_power = Cryptid .funny_log (2 , super_entropic_local_variable_that_stores_the_amount_of_suns + 1 )
922+ observatory_power =
923+ Cryptid .funny_log (2 , super_entropic_local_variable_that_stores_the_amount_of_suns + 1 )
922924 end
923925 info_queue [# info_queue + 1 ] = { key = " o_sunplanet" , set = " Other" , specific_vars = { observatory_power } }
924926 end
@@ -1423,7 +1425,7 @@ local perkele = {
14231425 -- "cry_asc_hands" is not a hand so don't include it here
14241426 hand_types = { " cry_None" , " cry_WholeDeck" },
14251427 level_types = { " cry_None" , " cry_WholeDeck" , " cry_asc_hands" },
1426- softlock = true
1428+ softlock = true ,
14271429 },
14281430 cost = 4 ,
14291431
@@ -1444,9 +1446,7 @@ local perkele = {
14441446 local colours = {}
14451447
14461448 for i , lvl in ipairs (levels ) do
1447- colours [i ] = to_big (lvl ) == to_big (1 )
1448- and G .C .UI .TEXT_DARK
1449- or G .C .HAND_LEVELS [to_number (math.min (7 , lvl ))]
1449+ colours [i ] = to_big (lvl ) == to_big (1 ) and G .C .UI .TEXT_DARK or G .C .HAND_LEVELS [to_number (math.min (7 , lvl ))]
14501450 end
14511451
14521452 -- don't want to entirely rework ascension power just for one consumable
@@ -1474,13 +1474,15 @@ local perkele = {
14741474 }
14751475 end
14761476 if Cryptid .safe_get (G , " GAME" , " used_vouchers" , " v_observatory" ) then
1477- local super_entropic_local_variable_that_stores_the_amount_of_suns = # find_joker (" cry-sunplanet" ) + # find_joker (" cry-Perkele" )
1477+ local super_entropic_local_variable_that_stores_the_amount_of_suns = # find_joker (" cry-sunplanet" )
1478+ + # find_joker (" cry-Perkele" )
14781479 local observatory_power = 0
14791480
14801481 if super_entropic_local_variable_that_stores_the_amount_of_suns == 1 then
14811482 observatory_power = 1
14821483 elseif super_entropic_local_variable_that_stores_the_amount_of_suns > 1 then
1483- observatory_power = Cryptid .funny_log (2 , super_entropic_local_variable_that_stores_the_amount_of_suns + 1 )
1484+ observatory_power =
1485+ Cryptid .funny_log (2 , super_entropic_local_variable_that_stores_the_amount_of_suns + 1 )
14841486 end
14851487 info_queue [# info_queue + 1 ] = {
14861488 key = " o_perkele" ,
@@ -1490,7 +1492,7 @@ local perkele = {
14901492 G .P_CENTERS .v_observatory .config .extra ,
14911493 localize (" cry_None" , " poker_hands" ),
14921494 localize (" cry_WholeDeck" , " poker_hands" ),
1493- }
1495+ },
14941496 }
14951497 end
14961498
@@ -1522,7 +1524,6 @@ local perkele = {
15221524
15231525 if context .scoring_name == " cry_None" then
15241526 return { xmult = value }
1525-
15261527 elseif context .scoring_name == " cry_WholeDeck" then
15271528 return {
15281529 message = localize ({
@@ -1683,7 +1684,7 @@ function Cryptid.asc_level_up(card, copier, number, message)
16831684
16841685 if message then
16851686 SMODS .calculate_effect ({
1686- message = localize (" k_level_up_ex" )
1687+ message = localize (" k_level_up_ex" ),
16871688 }, card )
16881689 end
16891690
@@ -1741,7 +1742,7 @@ function Cryptid.suit_level_up(card, copier, number, poker_hands, message)
17411742 end
17421743 if message then
17431744 SMODS .calculate_effect ({
1744- message = localize (" k_level_up_ex" )
1745+ message = localize (" k_level_up_ex" ),
17451746 }, card )
17461747 end
17471748 for _ , v in pairs (poker_hands ) do
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