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add missing forcetrigger thing
1 parent 1e8eb20 commit 07e0ebd

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items/epic.lua

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -2469,14 +2469,14 @@ local starfruit = {
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rarity = "cry_epic",
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cost = 14,
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order = 300,
2472-
blueprint_compat = false,
2473-
demicoloncompat = false,
2472+
blueprint_compat = true,
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demicoloncompat = true,
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atlas = "atlasepic",
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pos = { x = 4, y = 5 },
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config = { emult = 2, emult_mod = 0.2 },
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pools = { ["Food"] = true },
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calculate = function(self, card, context)
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if context.joker_main then
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if context.joker_main or context.forcetrigger then
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return {
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message = localize({
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type = "variable",
@@ -2489,7 +2489,7 @@ local starfruit = {
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colour = G.C.DARK_EDITION,
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}
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end
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if context.reroll_shop then
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if context.reroll_shop or context.forcetrigger then
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card.ability.emult = card.ability.emult - card.ability.emult_mod
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--floating point precision can kiss my ass istg
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if to_number(card.ability.emult) <= 1.00000001 then

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