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Fix Sprite bleeding due to Loopy
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assets/1x/atlastwo.png

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assets/2x/atlastwo.png

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items/m.lua

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Original file line numberDiff line numberDiff line change
@@ -580,7 +580,7 @@ local loopy = {
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key = "loopy",
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pools = { ["M"] = true },
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config = { extra = { retrigger = 0 } },
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pos = { x = 4, y = 1 },
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pos = { x = 7, y = 0 },
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order = 257,
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atlas = "atlastwo",
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immutable = true,

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