@@ -916,78 +916,6 @@ local aequilibrium = {
916916 return nil , true
917917 end
918918 end ,
919- --[[
920- add_to_deck = function(self, card, from_debuff)
921- if not from_debuff then
922- if card.ability.extra.card then
923- card.ability.extra.card = nil
924- end
925- card.ability.extra.card =
926- Card(G.jokers.T.x, G.jokers.T.y, G.CARD_W * 0.675, G.CARD_H * 0.675, G.P_CARDS.S_A, G.P_CENTERS.c_base)
927- --G.hand:emplace(card.ability.extra.card)
928- --card.ability.extra.card:set_card_area(G.hand)
929- card.ability.extra.card:start_materialize({ G.C.WHITE, G.C.WHITE }, nil, 1.2)
930- card.ability.extra.card:set_seal("Gold", true, true)
931- card.ability.extra.card:set_edition({ cry_glitched = true }, true)
932- --card.ability.extra.card.T.x = card.T.x
933-
934- if card.ability.extra.card and G.P_CENTERS.j_blueprint.unlocked then
935- local viable_unlockables = {}
936- for k, v in ipairs(G.P_LOCKED) do
937- if (v.set == "Voucher" or v.set == "Joker") and not v.demo then
938- viable_unlockables[#viable_unlockables + 1] = v
939- end
940- end
941- if #viable_unlockables > 0 then
942- local card2 = card.ability.extra.card
943- G.E_MANAGER:add_event(Event({
944- trigger = "after",
945- delay = 4.04,
946- func = function()
947- card2 = Card(
948- G.jokers.T.x,
949- G.jokers.T.y,
950- G.CARD_W * 0.675,
951- G.CARD_H * 0.675,
952- nil,
953- pseudorandom_element(viable_unlockables) or self.P_CENTERS.j_joker
954- )
955- card2.no_ui = #viable_unlockables == 0
956- card2.states.visible = false
957- card.ability.extra.card.parent = nil
958- card.ability.extra.card:start_dissolve({ G.C.BLACK, G.C.ORANGE, G.C.RED, G.C.GOLD })
959- return true
960- end,
961- }))
962- G.E_MANAGER:add_event(Event({
963- trigger = "after",
964- delay = 1.04,
965- func = function()
966- card2:start_materialize()
967- --G.:emplace(card)
968- return true
969- end,
970- }))
971- end
972- end
973- end
974- end,
975- --Known bug: card does not reappear after save reopened
976- update = function(self, card, front)
977- if card.ability.extra.card then
978- if card.ability.extra.card.states and not card.ability.extra.card.states.drag.is then
979- card.ability.extra.card.T.x = card.T.x + card.T.w / 5
980- card.ability.extra.card.T.y = card.T.y + card.T.h / 5
981- end
982- end
983- end,
984- remove_from_deck = function(self, card, from_debuff)
985- if not from_debuff and card.ability.extra.card then
986- card.ability.extra.card:start_dissolve()
987- end
988- end,
989- ]]
990- --
991919 cry_credits = {
992920 idea = { " Elial2" },
993921 art = { " Elial2" , " unexian" , " hydro" },
@@ -1510,33 +1438,6 @@ local items = {
15101438return {
15111439 name = " Exotic Jokers" ,
15121440 init = function ()
1513- -- I have no clue what this patch does
1514- local cc = copy_card
1515- function copy_card (card , a , b , c , d )
1516- local m
1517- if
1518- card
1519- and card .ability
1520- and card .ability .extra
1521- and type (card .ability .extra ) == " table"
1522- and card .ability .extra .card
1523- then
1524- m = card .ability .extra .card
1525- card .ability .extra .card = nil
1526- end
1527- local ret = cc (card , a , b , c , d )
1528- if
1529- card
1530- and card .ability
1531- and card .ability .extra
1532- and type (card .ability .extra ) == " table"
1533- and card .ability .extra .card
1534- and m
1535- then
1536- card .ability .extra .card = m
1537- end
1538- return ret
1539- end
15401441 end ,
15411442 items = items ,
15421443}
0 commit comments