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Fix Shackle spawn
-Fixed The Shackle spawning if there were negative consumables, but no negative jokers
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items/blind.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -604,7 +604,7 @@ local shackle = {
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if G.GAME.modifiers.cry_force_edition and G.GAME.modifiers.cry_force_edition == "negative" then
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return false
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end
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return #Cryptid.advanced_find_joker(nil, nil, "e_negative", nil, true) ~= 0
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return #Cryptid.advanced_find_joker(nil, nil, "e_negative", nil, true, "j") ~= 0
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end,
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recalc_debuff = function(self, card, from_blind)
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if

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