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1 parent 2879c5c commit 6d2fc8bCopy full SHA for 6d2fc8b
lib/overrides.lua
@@ -407,6 +407,9 @@ function Game:update(dt)
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v.children.back:set_sprite_pos(G.P_CENTERS.b_cry_glowing.pos or G.P_CENTERS["b_red"].pos)
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end
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+ if not G.OVERLAY_MENU and G.GAME.CODE_DESTROY_CARD then
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+ G.FUNCS.exit_overlay_menu_code()
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+ end
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--Increase the blind size for The Clock and Lavender Loop
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local choices = { "Small", "Big", "Boss" }
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G.GAME.CRY_BLINDS = G.GAME.CRY_BLINDS or {}
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