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3 files changed

+14
-8
lines changed

3 files changed

+14
-8
lines changed

Cryptid.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@ Cryptid_config = SMODS.current_mod.config
1414
SMODS.current_mod.optional_features = {
1515
retrigger_joker = true,
1616
post_trigger = true,
17-
quantum_enhancements = true,
17+
--quantum_enhancements = true,
1818
-- Here are some other ones Steamodded has
1919
-- Cryptid doesn't use them YET, but these should be uncommented if Cryptid uses them
2020
--[[

items/misc_joker.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -7920,7 +7920,7 @@ local miscitems = {
79207920
translucent,
79217921
lebaron_james,
79227922
huntingseason,
7923-
cat_owl,
7923+
--cat_owl,
79247924
}
79257925
return {
79267926
name = "Misc. Jokers",

items/sleeve.lua

Lines changed: 12 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -463,18 +463,24 @@ if CardSleeves then
463463
loc_vars = function(self)
464464
return { vars = {} }
465465
end,
466-
trigger_effect = function(self, args) end,
466+
trigger_effect = function(self, args)
467+
if context.context ~= "final_scoring_step" then
468+
Cryptid.antimatter_trigger(self, context)
469+
else
470+
return Cryptid.antimatter_trigger_final_scoring(self, context)
471+
end
472+
end,
467473
apply = function(self)
468474
Cryptid.antisleeve_apply()
469475
end,
470476
init = function(self)
471477
function Cryptid.antisleeve_apply()
472-
local blueScheck =
473-
Cryptid.safe_get(G.PROFILES, G.SETTINGS.profile, "sleeve_usage", "sleeve_blue", "wins", 8)
474-
if Cryptid.gameset(G.P_CENTERS.b_cry_antimatter) == "madness" then
475-
blueScheck = blueScheck + 1
478+
local bluecheck = Cryptid.safe_get(G.PROFILES, G.SETTINGS.profile, "deck_usage", "b_blue", "wins", 8)
479+
480+
if Cryptid.gameset(G.P_CENTERS.casl_cry_antimatter_sleeve) == "madness" then
481+
bluecheck = bluecheck + 1
476482
end
477-
if (blueScheck or 0) ~= 0 then
483+
if (bluecheck or 0) ~= 0 then
478484
G.GAME.starting_params.hands = G.GAME.starting_params.hands + 1
479485
end
480486
end

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