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Commit f47c953

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Fix blockentity render
1 parent aaec202 commit f47c953

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src/main/resources/forge-1.19.2/templates/block/blockentity_renderer.java.ftl

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -80,28 +80,28 @@ package ${package}.client.renderer.block;
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Direction facing = state.getValue(${name}Block.FACING);
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switch (facing) {
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case NORTH -> {}
83-
case EAST -> poseStack.mulPose(Axis.YP.rotationDegrees(90));
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case WEST -> poseStack.mulPose(Axis.YP.rotationDegrees(-90));
85-
case SOUTH -> poseStack.mulPose(Axis.YP.rotationDegrees(180));
83+
case EAST -> poseStack.mulPose(Vector3f.YP.rotationDegrees(90));
84+
case WEST -> poseStack.mulPose(Vector3f.YP.rotationDegrees(-90));
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case SOUTH -> poseStack.mulPose(Vector3f.YP.rotationDegrees(180));
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<#if data.rotationMode == 2 || data.rotationMode == 4>
87-
case UP -> poseStack.mulPose(Axis.XN.rotationDegrees(90));
88-
case DOWN -> poseStack.mulPose(Axis.XN.rotationDegrees(-90));
87+
case UP -> poseStack.mulPose(Vector3f.XN.rotationDegrees(90));
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case DOWN -> poseStack.mulPose(Vector3f.XN.rotationDegrees(-90));
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</#if>
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}
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<#if data.enablePitch>
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if (facing != Direction.UP && facing != Direction.DOWN) {
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switch (state.getValue(${name}Block.FACE)) {
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case FLOOR -> {}
95-
case WALL -> poseStack.mulPose(Axis.XP.rotationDegrees(90));
96-
case CEILING -> poseStack.mulPose(Axis.XP.rotationDegrees(180));
95+
case WALL -> poseStack.mulPose(Vector3f.XP.rotationDegrees(90));
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case CEILING -> poseStack.mulPose(Vector3f.XP.rotationDegrees(180));
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};
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}
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</#if>
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<#else>
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switch (state.getValue(${name}Block.AXIS)) {
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case X -> poseStack.mulPose(Axis.ZN.rotationDegrees(90));
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case X -> poseStack.mulPose(Vector3f.ZN.rotationDegrees(90));
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case Y -> {}
104-
case Z -> poseStack.mulPose(Axis.XP.rotationDegrees(90));
104+
case Z -> poseStack.mulPose(Vector3f.XP.rotationDegrees(90));
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}
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</#if>
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</#if>

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