|
| 1 | +<#-- |
| 2 | + # MCreator (https://mcreator.net/) |
| 3 | + # Copyright (C) 2012-2020, Pylo |
| 4 | + # Copyright (C) 2020-2025, Pylo, opensource contributors |
| 5 | + # |
| 6 | + # This program is free software: you can redistribute it and/or modify |
| 7 | + # it under the terms of the GNU General Public License as published by |
| 8 | + # the Free Software Foundation, either version 3 of the License, or |
| 9 | + # (at your option) any later version. |
| 10 | + # |
| 11 | + # This program is distributed in the hope that it will be useful, |
| 12 | + # but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | + # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 14 | + # GNU General Public License for more details. |
| 15 | + # |
| 16 | + # You should have received a copy of the GNU General Public License |
| 17 | + # along with this program. If not, see <https://www.gnu.org/licenses/>. |
| 18 | + # |
| 19 | + # Additional permission for code generator templates (*.ftl files) |
| 20 | + # |
| 21 | + # As a special exception, you may create a larger work that contains part or |
| 22 | + # all of the MCreator code generator templates (*.ftl files) and distribute |
| 23 | + # that work under terms of your choice, so long as that work isn't itself a |
| 24 | + # template for code generation. Alternatively, if you modify or redistribute |
| 25 | + # the template itself, you may (at your option) remove this special exception, |
| 26 | + # which will cause the template and the resulting code generator output files |
| 27 | + # to be licensed under the GNU General Public License without this special |
| 28 | + # exception. |
| 29 | +--> |
| 30 | + |
| 31 | +<#-- @formatter:off --> |
| 32 | +<#include "../mcitems.ftl"> |
| 33 | +/* |
| 34 | + * MCreator note: This file will be REGENERATED on each build. |
| 35 | + */ |
| 36 | +package ${package}.init; |
| 37 | + |
| 38 | +@Mod.EventBusSubscriber public class ${JavaModName}VillagerProfessions { |
| 39 | + private static final List<VillagerProfession> REGISTRY = new ArrayList<>(); |
| 40 | + |
| 41 | + <#list villagerprofessions as villagerprofession> |
| 42 | + public static final VillagerRegistry.VillagerProfession ${villagerprofession.getModElement().getRegistryNameUpper()} = register("${villagerprofession.getModElement().getRegistryName()}", () -> new VillagerProfession( |
| 43 | + "${villagerprofession.getModElement().getRegistryName()}", |
| 44 | + "${modid}:textures/entities/${villagerprofession.professionTextureFile}", |
| 45 | + "${modid}:textures/entities/${villagerprofession.zombifiedProfessionTextureFile}")); |
| 46 | + public static final VillagerRegistry.VillagerCareer ${villagerprofession.getModElement().getRegistryNameUpper()}_CAREER = new VillagerRegistry.VillagerCareer(${villagerprofession.getModElement().getRegistryNameUpper()}, "${villagerprofession.getModElement().getRegistryName()}"); |
| 47 | + </#list> |
| 48 | + |
| 49 | + private static VillagerProfession register(String registryname, Supplier<VillagerProfession> profession) { |
| 50 | + VillagerProfession instance = profession.get().setRegistryName(registryname); |
| 51 | + REGISTRY.add(instance); |
| 52 | + return instance; |
| 53 | + } |
| 54 | + |
| 55 | + @SubscribeEvent public static void registerVillagerProfessions(RegistryEvent.Register<VillagerProfession> event) { |
| 56 | + event.getRegistry().registerAll(REGISTRY.toArray(new VillagerProfession[0])); |
| 57 | + } |
| 58 | +} |
| 59 | +<#-- @formatter:on --> |
0 commit comments