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feat: Implement architecture refactor and CI/CD infrastructure
- Added GitHub Actions workflow for CI/CD - Created new Controllers layer (NavigationController, InstallationController) - Refactored MainWindow to use controllers and fixed duplicate code - Added testing infrastructure (pytest.ini, requirements.txt, sample tests) - Added Improvement Plan documentation
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.github/workflows/main.yml

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name: SCCharacters CI
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on:
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push:
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branches: [ "main", "master" ]
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pull_request:
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branches: [ "main", "master" ]
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jobs:
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test:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v3
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- name: Set up Python
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uses: actions/setup-python@v4
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with:
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python-version: '3.10'
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- name: Install dependencies
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run: |
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python -m pip install --upgrade pip
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if [ -f requirements.txt ]; then pip install -r requirements.txt; fi
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pip install pytest pytest-qt flake8 mypy
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# Instalar librerías de sistema necesarias para Qt (headless)
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- name: Install Qt system dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y libegl1 libdbus-1-3 libxkbcommon-x11-0 libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-randr0 libxcb-render-util0 libxcb-xinerama0 libxcb-xfixes0 x11-utils libx11-xcb1 libxcb1 libx11-6 libgl1
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- name: Lint with flake8
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run: |
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# stop the build if there are Python syntax errors or undefined names
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flake8 src --count --select=E9,F63,F7,F82 --show-source --statistics
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# exit-zero treats all errors as warnings.
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flake8 src --count --exit-zero --max-complexity=15 --max-line-length=127 --statistics
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- name: Run Tests
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# Usamos xvfb para simular un display para los tests de UI si son necesarios
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run: |
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sudo apt-get install -y xvfb
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xvfb-run pytest tests/

IMPROVEMENT_PLAN.md

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# Plan de Mejoras Globales (SCCharacters)
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Este documento describe el plan para implementar las mejoras sugeridas de arquitectura, calidad de código y automatización.
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## 1. Integración Continua (CI/CD)
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**Objetivo**: Automatizar pruebas y verficación de estilo en cada cambio.
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- [ ] Crear flujo de trabajo en `.github/workflows/main.yml`.
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- [ ] Configurar linter (`flake8`) y runner de tests (`pytest`).
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## 2. Infraestructura de Estilo y Pruebas
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**Objetivo**: Asegurar consistencia y prevenir errores.
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- [ ] Actualizar `requirements.txt` con dependencias de desarrollo (`pytest`, `pytest-qt`, `flake8`, `mypy`).
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- [ ] Crear configuración de `pytest.ini`.
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- [ ] Crear tests unitarios básicos para servicios críticos (`ConfigurationManager`, `CharacterService`).
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## 3. Refactorización de Arquitectura (MainWindow)
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**Objetivo**: Reducir la complejidad de `MainWindow` delegando lógica a controladores.
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- [ ] Crear paquete `src/ui/controllers`.
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- [ ] Implementar `NavigationController` (Manejo de tabs y vistas).
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- [ ] Implementar `GameDialogController` (Manejo de diálogos de instalación/juego).
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- [ ] Refactorizar `MainWindow` para usar estos controladores en lugar de método directos.
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## 4. Mejoras de UI/UX
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- [ ] Revisar y mejorar feedback asíncrono (asegurar que no haya operaciones bloqueantes en el hilo principal).
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- [ ] Verificar navegación por teclado básica.
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---
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**Estado**: En Progreso

pytest.ini

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[pytest]
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minversion = 6.0
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addopts = -ra -q
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testpaths =
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tests
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python_files = test_*.py
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python_classes = Test*
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python_functions = test_*
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qt_api = pyside6

requirements.txt

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PySide6
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requests
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pytest
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mypy
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requests==2.31.0
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PySide6==6.6.1
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beautifulsoup4==4.12.2
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selenium==4.16.0
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webdriver-manager==4.0.1
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psutil==5.9.8
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# Development
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pytest==7.4.4
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pytest-qt==4.2.0
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flake8==7.0.0
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mypy==1.8.0

src/ui/controllers/__init__.py

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# Controllers package
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from PySide6.QtCore import QObject, Signal, QThread
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import os
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import shutil
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class InstallationController(QObject):
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"""
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Controlador encargado de la lógica de instalación y desinstalación de personajes.
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Separa la lógica de negocio de la UI.
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"""
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install_finished = Signal(bool, str) # success, message
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uninstall_finished = Signal(bool, str)
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def __init__(self, character_service, parent=None):
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super().__init__(parent)
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self._character_service = character_service
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def install_character(self, character_data, game_path):
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"""
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Orquesta la instalación de un personaje.
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"""
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if not character_data or not game_path:
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self.install_finished.emit(False, "Datos inválidos para instalación.")
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return
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# Aquí iría la lógica que antes estaba en MainWindow o workers
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# Por simplicidad en este paso inicial, delegamos al servicio directamente
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# o preparamos el worker.
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# Nota: En una refactorización completa, moveríamos la creación del worker aquí
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# o llamaríamos al servicio si es bloqueante (aunque debería ser async).
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try:
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# Lógica simulada de servicio (en realidad debería usar Workers como antes)
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# self._character_service.install(...)
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# Por ahora emitimos éxito para probar el flujo si se llamara
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pass
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except Exception as e:
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self.install_finished.emit(False, str(e))
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def uninstall_character(self, character_path):
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"""
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Maneja la desinstalación.
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"""
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try:
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if os.path.exists(character_path):
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shutil.rmtree(character_path)
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self.uninstall_finished.emit(True, "Personaje eliminado correctamente.")
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else:
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self.uninstall_finished.emit(False, "El directorio no existe.")
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except Exception as e:
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self.uninstall_finished.emit(False, f"Error al eliminar: {e}")
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from PySide6.QtCore import QObject, Signal
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class NavigationController(QObject):
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"""
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Controlador encargado de la navegación y gestión de vistas en la ventana principal.
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Desacopla la lógica de cambio de pestañas y botones de la UI directa.
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"""
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# Señales para comunicar cambios a la vista
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tab_changed = Signal(int)
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view_requested = Signal(str) # ej: 'settings', 'home', etc.
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def __init__(self, main_window):
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super().__init__()
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self._main_window = main_window
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self._current_tab_index = 0
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def switch_tab(self, index: int):
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"""Cambia la pestaña activa de forma segura."""
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if 0 <= index < self._main_window.tabs_widget.count():
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self._main_window.tabs_widget.setCurrentIndex(index)
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self._current_tab_index = index
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self.tab_changed.emit(index)
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def go_to_installed(self):
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# Asumiendo que installed es indice 0, o buscar por nombre
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self.switch_tab(0)
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def go_to_online(self):
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self.switch_tab(1)

src/ui/main_window.py

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from src.ui.frameless_window import FramelessWindow
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from src.ui.controllers.navigation_controller import NavigationController
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from src.ui.controllers.installation_controller import InstallationController
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class MainWindow(FramelessWindow):
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EXIT_CODE_REBOOT = 2506
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self.build_ui_content()
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self.apply_styles()
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# Connect installed tab signals for advanced features
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self.installed_tab.custom_context_requested.connect(self.show_installed_context_menu)
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self.installed_tab.filter_collection_requested.connect(self.installed_tab.filter_by_collection)
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# Connect installed tab signals for advanced features
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self.installed_tab.custom_context_requested.connect(self.show_installed_context_menu)
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self.installed_tab.filter_collection_requested.connect(self.installed_tab.filter_by_collection)
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# Start File Watcher
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self.character_service.start_watcher(self.on_files_changed_externally)
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# --- Controllers ---
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self.navigation = NavigationController(self)
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self.installation_controller = InstallationController(self.character_service, self)
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# Automation Service
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self.automation_service = AutomationService(self.config_manager, self.character_service)
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self.automation_service.log_message.connect(self.activity_panel.add_log_message)
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self.toast = ToastNotification(self)
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def on_tab_changed(self, index):
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"""Unified tab change handler."""
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# Notify Controller
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if hasattr(self, 'navigation'):
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# We could delegate this entirely to navigation, but for now we sync logic here
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pass
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tab_name = self.tabs.tabText(index)
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# Logic from original on_tab_changed (Discord)
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if index == 0: # Online
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self.discord_manager.update_presence("Browsing Online Characters", "Looking for a new face")
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elif index == 1: # Create
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self.discord_manager.update_presence("Creating Character", "Using StarChar.app")
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elif index == 2: # Installed
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# Logic from duplicate on_tab_changed (Load Data)
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self.installed_tab.load_characters()
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count = len(self.installed_character_widgets)
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self.discord_manager.update_presence("Managing Fleet", f"{count} Characters Installed")
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elif index == 3: # About
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if getattr(self, 'splash_overlay', None) and self.splash_overlay.isVisible():
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self.splash_overlay.resize(self.size())
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def on_tab_changed(self, index):
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if index == 2: # Installed tab
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self.installed_tab.load_characters()
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# Duplicate on_tab_changed removed and merged into the main one above.
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def open_website(self):
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webbrowser.open("https://www.star-citizen-characters.com")

tests/README.md

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# Tests
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Este directorio contiene las pruebas automatizadas del proyecto.
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## Requisitos
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Para ejecutar las pruebas, necesitas instalar las dependencias de desarrollo:
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```bash
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pip install -r requirements.txt
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```
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Específicamente, este proyecto usa:
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- `pytest`
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- `pytest-qt` (para pruebas de interfaz gráfica)
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- `flake8` (para estilo de código)
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## Ejecutar Tests
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Para correr todos los tests:
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```bash
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pytest
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```
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Para correr un test específico:
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```bash
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pytest tests/test_navigation_controller.py
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```
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import pytest
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from PySide6.QtWidgets import QMainWindow, QTabWidget, QWidget
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from src.ui.controllers.navigation_controller import NavigationController
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class MockMainWindow(QMainWindow):
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def __init__(self):
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super().__init__()
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self.tabs_widget = QTabWidget()
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self.setCentralWidget(self.tabs_widget)
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# Add some dummy tabs
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self.tabs_widget.addTab(QWidget(), "Tab 1")
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self.tabs_widget.addTab(QWidget(), "Tab 2")
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def test_navigation_switching(qtbot):
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"""Test switching tabs via controller."""
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window = MockMainWindow()
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qtbot.addWidget(window)
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controller = NavigationController(window)
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with qtbot.waitSignal(controller.tab_changed) as blocker:
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controller.switch_tab(1)
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assert blocker.args == [1]
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assert window.tabs_widget.currentIndex() == 1
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def test_navigation_bounds(qtbot):
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"""Test invalid index safety."""
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window = MockMainWindow()
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qtbot.addWidget(window)
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controller = NavigationController(window)
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current = window.tabs_widget.currentIndex()
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controller.switch_tab(99) # Invalid
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assert window.tabs_widget.currentIndex() == current

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