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package org.alex032russ.pvpcolor.mixin;
import java.util.function.Function;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.alex032russ.pvpcolor.change.Modelable;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.model.BipedModel;
import net.minecraft.entity.LivingEntity;
import net.minecraft.util.ResourceLocation;
@Mixin(BipedModel.class)
public abstract class BipedModelMixin<T extends LivingEntity> implements Modelable{
private LivingEntity entity;
private String call;
@Override
public LivingEntity getEntity() {
return entity;
}
@Override
public void setEntity(LivingEntity entity) {
this.entity = entity;
}
@Override
public String call() {
return call;
}
@Inject(method = "<init>(Ljava/util/function/Function;FFII)V", at = @At("TAIL"))
private void init(Function<ResourceLocation, RenderType> renderTypeIn, float modelSizeIn, float yOffsetIn, int textureWidthIn, int textureHeightIn, CallbackInfo ci) {
call = Thread.currentThread().getStackTrace()[4].toString();
}
@Inject(method = "setLivingAnimations(Lnet/minecraft/entity/LivingEntity;FFF)V", at = @At("HEAD"))
public void setLivingAnimations(T entityIn, float limbSwing, float limbSwingAmount, float partialTick, CallbackInfo ci) {
if (entityIn != null) {
setEntity(entityIn);
}
}
@Inject(method = "setRotationAngles", at = @At("HEAD"))
public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, CallbackInfo ci) {
if (entityIn != null) {
setEntity(entityIn);
}
}
}
Error:
C:\Users\user\Downloads\PVPColor\src\main\java\org\alex032russ\pvpcolor\mixin\BipedModelMixin.java:42: error: Unable to locate obfuscation mapping for @Inject target setLivingAnimations
@Inject(method = "setLivingAnimations(Lnet/minecraft/entity/LivingEntity;FFF)V", at = @at("HEAD"))
^
Build.gradle:
buildscript {
repositories {
// These repositories are only for Gradle plugins, put any other repositories in the repository block further below
maven { url = 'https://repo.spongepowered.org/repository/maven-public/' }
mavenCentral()
}
dependencies {
classpath 'org.spongepowered:mixingradle:0.7-SNAPSHOT'
}
}
plugins {
id 'eclipse'
id 'idea'
id 'net.minecraftforge.gradle' version '[6.0.16,6.2)'
id 'org.spongepowered.mixin' version '0.7.+'
id 'maven-publish'
}
apply plugin: 'org.spongepowered.mixin'
group = mod_group_id
version = mod_version
base {
archivesName = mod_id
}
java {
toolchain.languageVersion = JavaLanguageVersion.of(8)
}
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
mappings channel: mapping_channel, version: mapping_version
// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true
// enableIdeaPrepareRuns = true
// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
copyIdeResources = true
// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
// The folder name can be set on a run configuration using the "folderName" property.
// By default, the folder name of a run configuration is the name of the Gradle project containing it.
// generateRunFolders = true
// This property enables access transformers for use in development.
// They will be applied to the Minecraft artifact.
// The access transformer file can be anywhere in the project.
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
// This default location is a best practice to automatically put the file in the right place in the final jar.
// See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
mods {
"${mod_id}" {
source sourceSets.main
}
}
}
client {}
server {
args '--nogui'
}
data {
// example of overriding the workingDirectory set in configureEach above
workingDirectory project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
}
}
}
mixin {
add sourceSets.main, "${mod_id}.refmap.json"
config "${mod_id}.mixins.json"
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
// flatDir {
// dir 'libs'
// }
}
dependencies {
// Specify the version of Minecraft to use.
// Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
// The "userdev" classifier will be requested and setup by ForgeGradle.
// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
annotationProcessor 'org.spongepowered:mixin:0.8.5:processor'
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.named('processResources', ProcessResources).configure {
var replaceProperties = [minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range,
forge_version : forge_version, forge_version_range: forge_version_range,
loader_version_range: loader_version_range,
mod_id : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors : mod_authors, mod_description: mod_description,]
inputs.properties replaceProperties
filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
expand replaceProperties + [project: project]
}
}
// Example for how to get properties into the manifest for reading at runtime.
tasks.named('jar', Jar).configure {
manifest {
attributes(["Specification-Title" : mod_id,
"Specification-Vendor" : mod_authors,
"Specification-Version" : "1", // We are version 1 of ourselves
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : mod_authors,
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")])
}
// This is the preferred method to reobfuscate your jar file
finalizedBy 'reobfJar'
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
Minecraft Forge 1 16 5 forge version 36.2.42.
I have already done everything I could, I Googled, I asked the AI to fix it, but all to no avail, the only hope is for you, please help
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