137137import org .spongepowered .api .service .economy .Currency ;
138138import org .spongepowered .api .service .economy .account .AccountDeletionResultType ;
139139import org .spongepowered .api .service .economy .transaction .TransactionType ;
140- import org .spongepowered .api .state .BooleanStateProperty ;
141- import org .spongepowered .api .state .EnumStateProperty ;
142- import org .spongepowered .api .state .IntegerStateProperty ;
143140import org .spongepowered .api .statistic .Statistic ;
144141import org .spongepowered .api .statistic .StatisticCategory ;
145- import org .spongepowered .api .tag .Tag ;
146- import org .spongepowered .api .tag .TagType ;
147142import org .spongepowered .api .util .mirror .Mirror ;
148143import org .spongepowered .api .util .orientation .Orientation ;
149144import org .spongepowered .api .util .rotation .Rotation ;
@@ -237,8 +232,6 @@ public final class RegistryTypes {
237232
238233 public static final DefaultedRegistryType <BellAttachmentType > BELL_ATTACHMENT_TYPE = RegistryTypes .spongeKeyInGame ("bell_attachment_type" );
239234
240- public static final DefaultedRegistryType <Tag <BlockType >> BLOCK_TYPE_TAGS = RegistryTypes .spongeKeyInGame ("block_type_tags" );
241-
242235 public static final DefaultedRegistryType <BoatType > BOAT_TYPE = RegistryTypes .spongeKeyInGame ("boat_type" );
243236
244237 public static final DefaultedRegistryType <BodyPart > BODY_PART = RegistryTypes .spongeKeyInGame ("body_part" );
@@ -289,16 +282,12 @@ public final class RegistryTypes {
289282
290283 public static final DefaultedRegistryType <DyeColor > DYE_COLOR = RegistryTypes .spongeKeyInGame ("dye_color" );
291284
292- public static final DefaultedRegistryType <Tag <EntityType <@ NonNull ?>>> ENTITY_TYPE_TAGS = RegistryTypes .spongeKeyInGame ("entity_type_tags" );
293-
294285 public static final DefaultedRegistryType <EquipmentGroup > EQUIPMENT_GROUP = RegistryTypes .spongeKeyInGame ("equipment_group" );
295286
296287 public static final DefaultedRegistryType <EquipmentType > EQUIPMENT_TYPE = RegistryTypes .spongeKeyInGame ("equipment_type" );
297288
298289 public static final DefaultedRegistryType <FireworkShape > FIREWORK_SHAPE = RegistryTypes .spongeKeyInGame ("firework_shape" );
299290
300- public static final DefaultedRegistryType <Tag <FluidType >> FLUID_TYPE_TAGS = RegistryTypes .spongeKeyInGame ("fluid_type_tags" );
301-
302291 public static final DefaultedRegistryType <FoxType > FOX_TYPE = RegistryTypes .spongeKeyInGame ("fox_type" );
303292
304293 public static final DefaultedRegistryType <GameMode > GAME_MODE = RegistryTypes .spongeKeyInGame ("game_mode" );
@@ -325,8 +314,6 @@ public final class RegistryTypes {
325314
326315 public static final DefaultedRegistryType <ItemTier > ITEM_TIER = RegistryTypes .spongeKeyInGame ("item_tier" );
327316
328- public static final DefaultedRegistryType <Tag <ItemType >> ITEM_TYPE_TAGS = RegistryTypes .spongeKeyInGame ("item_type_tags" );
329-
330317 public static final DefaultedRegistryType <JigsawBlockOrientation > JIGSAW_BLOCK_ORIENTATION = RegistryTypes .spongeKeyInGame ("jigsaw_block_orientation" );
331318
332319 public static final DefaultedRegistryType <LightType > LIGHT_TYPE = RegistryTypes .spongeKeyInGame ("light_type" );
@@ -413,8 +400,6 @@ public final class RegistryTypes {
413400
414401 public static final DefaultedRegistryType <StructureMode > STRUCTURE_MODE = RegistryTypes .spongeKeyInGame ("structure_mode" );
415402
416- public static final DefaultedRegistryType <TagType <@ NonNull ?>> TAG_TYPES = RegistryTypes .spongeKeyInGame ("tag_type" );
417-
418403 public static final DefaultedRegistryType <TaskPriority > TASK_PRIORITY = RegistryTypes .spongeKeyInGame ("task_priority" );
419404
420405 public static final DefaultedRegistryType <TeleportHelperFilter > TELEPORT_HELPER_FILTER = RegistryTypes .spongeKeyInGame ("teleport_helper_filter" );
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