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We can change the player Skin
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  • src/main/java/org/spongepowered/api/data

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src/main/java/org/spongepowered/api/data/Keys.java

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@@ -2697,12 +2697,9 @@ public final class Keys {
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public static final Key<SetValue<SkinPart>> SKIN_PARTS = Keys.setKey(ResourceKey.sponge("skin_parts"), SkinPart.class);
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/**
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* The skin of a {@link Humanoid}.
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* The skin of a {@link Humanoid} or {@link ServerPlayer}.
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*
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* <p>Skins can only be manipulated by supplying the UUID of a player
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* having that skin. The binary skin data is signed by Mojang so fully
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* customized skins are not possible.</p>
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* Readonly (Player)
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* <p>Usable with {@link ProfileProperty#TEXTURES}</p>
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*/
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public static final Key<Value<ProfileProperty>> SKIN_PROFILE_PROPERTY = Keys.key(ResourceKey.sponge("skin_profile_property"), ProfileProperty.class);
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