|
| 1 | +/* |
| 2 | + * This file is part of SpongeAPI, licensed under the MIT License (MIT). |
| 3 | + * |
| 4 | + * Copyright (c) SpongePowered <https://www.spongepowered.org> |
| 5 | + * Copyright (c) contributors |
| 6 | + * |
| 7 | + * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 8 | + * of this software and associated documentation files (the "Software"), to deal |
| 9 | + * in the Software without restriction, including without limitation the rights |
| 10 | + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 11 | + * copies of the Software, and to permit persons to whom the Software is |
| 12 | + * furnished to do so, subject to the following conditions: |
| 13 | + * |
| 14 | + * The above copyright notice and this permission notice shall be included in |
| 15 | + * all copies or substantial portions of the Software. |
| 16 | + * |
| 17 | + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 18 | + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 19 | + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 20 | + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 21 | + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 22 | + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 23 | + * THE SOFTWARE. |
| 24 | + */ |
| 25 | +package org.spongepowered.api.data; |
| 26 | + |
| 27 | +import org.spongepowered.api.ResourceKey; |
| 28 | +import org.spongepowered.api.data.type.AttachmentSurface; |
| 29 | +import org.spongepowered.api.data.type.BambooLeavesType; |
| 30 | +import org.spongepowered.api.data.type.BellAttachmentType; |
| 31 | +import org.spongepowered.api.data.type.ChestAttachmentType; |
| 32 | +import org.spongepowered.api.data.type.ComparatorMode; |
| 33 | +import org.spongepowered.api.data.type.DoorHinge; |
| 34 | +import org.spongepowered.api.data.type.DripstoneSegment; |
| 35 | +import org.spongepowered.api.data.type.InstrumentType; |
| 36 | +import org.spongepowered.api.data.type.JigsawBlockOrientation; |
| 37 | +import org.spongepowered.api.data.type.PistonType; |
| 38 | +import org.spongepowered.api.data.type.PortionType; |
| 39 | +import org.spongepowered.api.data.type.RailDirection; |
| 40 | +import org.spongepowered.api.data.type.SculkSensorState; |
| 41 | +import org.spongepowered.api.data.type.SlabPortion; |
| 42 | +import org.spongepowered.api.data.type.StairShape; |
| 43 | +import org.spongepowered.api.data.type.StructureMode; |
| 44 | +import org.spongepowered.api.data.type.Tilt; |
| 45 | +import org.spongepowered.api.data.type.WallConnectionState; |
| 46 | +import org.spongepowered.api.data.type.WireAttachmentType; |
| 47 | +import org.spongepowered.api.data.value.Value; |
| 48 | +import org.spongepowered.api.util.Axis; |
| 49 | +import org.spongepowered.api.util.Direction; |
| 50 | + |
| 51 | +/** |
| 52 | + * <!-- This file is automatically generated. Any manual changes will be overwritten. --> |
| 53 | + */ |
| 54 | +@SuppressWarnings("unused") |
| 55 | +public final class BlockStateKeys { |
| 56 | + |
| 57 | + public static final Key<Value<Integer>> AGE_1 = BlockStateKeys.key(ResourceKey.minecraft("property/age"), Integer.class); |
| 58 | + |
| 59 | + public static final Key<Value<Integer>> AGE_15 = BlockStateKeys.key(ResourceKey.minecraft("property/age"), Integer.class); |
| 60 | + |
| 61 | + public static final Key<Value<Integer>> AGE_2 = BlockStateKeys.key(ResourceKey.minecraft("property/age"), Integer.class); |
| 62 | + |
| 63 | + public static final Key<Value<Integer>> AGE_25 = BlockStateKeys.key(ResourceKey.minecraft("property/age"), Integer.class); |
| 64 | + |
| 65 | + public static final Key<Value<Integer>> AGE_3 = BlockStateKeys.key(ResourceKey.minecraft("property/age"), Integer.class); |
| 66 | + |
| 67 | + public static final Key<Value<Integer>> AGE_4 = BlockStateKeys.key(ResourceKey.minecraft("property/age"), Integer.class); |
| 68 | + |
| 69 | + public static final Key<Value<Integer>> AGE_5 = BlockStateKeys.key(ResourceKey.minecraft("property/age"), Integer.class); |
| 70 | + |
| 71 | + public static final Key<Value<Integer>> AGE_7 = BlockStateKeys.key(ResourceKey.minecraft("property/age"), Integer.class); |
| 72 | + |
| 73 | + public static final Key<Value<Boolean>> ATTACHED = BlockStateKeys.key(ResourceKey.minecraft("property/attached"), Boolean.class); |
| 74 | + |
| 75 | + public static final Key<Value<AttachmentSurface>> ATTACH_FACE = BlockStateKeys.key(ResourceKey.minecraft("property/face"), AttachmentSurface.class); |
| 76 | + |
| 77 | + public static final Key<Value<Axis>> AXIS = BlockStateKeys.key(ResourceKey.minecraft("property/axis"), Axis.class); |
| 78 | + |
| 79 | + public static final Key<Value<BambooLeavesType>> BAMBOO_LEAVES = BlockStateKeys.key(ResourceKey.minecraft("property/leaves"), BambooLeavesType.class); |
| 80 | + |
| 81 | + public static final Key<Value<PortionType>> BED_PART = BlockStateKeys.key(ResourceKey.minecraft("property/part"), PortionType.class); |
| 82 | + |
| 83 | + public static final Key<Value<BellAttachmentType>> BELL_ATTACHMENT = BlockStateKeys.key(ResourceKey.minecraft("property/attachment"), BellAttachmentType.class); |
| 84 | + |
| 85 | + public static final Key<Value<Boolean>> BERRIES = BlockStateKeys.key(ResourceKey.minecraft("property/berries"), Boolean.class); |
| 86 | + |
| 87 | + public static final Key<Value<Integer>> BITES = BlockStateKeys.key(ResourceKey.minecraft("property/bites"), Integer.class); |
| 88 | + |
| 89 | + public static final Key<Value<Boolean>> BLOOM = BlockStateKeys.key(ResourceKey.minecraft("property/bloom"), Boolean.class); |
| 90 | + |
| 91 | + public static final Key<Value<Boolean>> BOTTOM = BlockStateKeys.key(ResourceKey.minecraft("property/bottom"), Boolean.class); |
| 92 | + |
| 93 | + public static final Key<Value<Integer>> CANDLES = BlockStateKeys.key(ResourceKey.minecraft("property/candles"), Integer.class); |
| 94 | + |
| 95 | + public static final Key<Value<Boolean>> CAN_SUMMON = BlockStateKeys.key(ResourceKey.minecraft("property/can_summon"), Boolean.class); |
| 96 | + |
| 97 | + public static final Key<Value<ChestAttachmentType>> CHEST_TYPE = BlockStateKeys.key(ResourceKey.minecraft("property/type"), ChestAttachmentType.class); |
| 98 | + |
| 99 | + public static final Key<Value<Boolean>> CHISELED_BOOKSHELF_SLOT_0_OCCUPIED = BlockStateKeys.key(ResourceKey.minecraft("property/slot_0_occupied"), Boolean.class); |
| 100 | + |
| 101 | + public static final Key<Value<Boolean>> CHISELED_BOOKSHELF_SLOT_1_OCCUPIED = BlockStateKeys.key(ResourceKey.minecraft("property/slot_1_occupied"), Boolean.class); |
| 102 | + |
| 103 | + public static final Key<Value<Boolean>> CHISELED_BOOKSHELF_SLOT_2_OCCUPIED = BlockStateKeys.key(ResourceKey.minecraft("property/slot_2_occupied"), Boolean.class); |
| 104 | + |
| 105 | + public static final Key<Value<Boolean>> CHISELED_BOOKSHELF_SLOT_3_OCCUPIED = BlockStateKeys.key(ResourceKey.minecraft("property/slot_3_occupied"), Boolean.class); |
| 106 | + |
| 107 | + public static final Key<Value<Boolean>> CHISELED_BOOKSHELF_SLOT_4_OCCUPIED = BlockStateKeys.key(ResourceKey.minecraft("property/slot_4_occupied"), Boolean.class); |
| 108 | + |
| 109 | + public static final Key<Value<Boolean>> CHISELED_BOOKSHELF_SLOT_5_OCCUPIED = BlockStateKeys.key(ResourceKey.minecraft("property/slot_5_occupied"), Boolean.class); |
| 110 | + |
| 111 | + public static final Key<Value<Boolean>> CONDITIONAL = BlockStateKeys.key(ResourceKey.minecraft("property/conditional"), Boolean.class); |
| 112 | + |
| 113 | + public static final Key<Value<Integer>> DELAY = BlockStateKeys.key(ResourceKey.minecraft("property/delay"), Integer.class); |
| 114 | + |
| 115 | + public static final Key<Value<Boolean>> DISARMED = BlockStateKeys.key(ResourceKey.minecraft("property/disarmed"), Boolean.class); |
| 116 | + |
| 117 | + public static final Key<Value<Integer>> DISTANCE = BlockStateKeys.key(ResourceKey.minecraft("property/distance"), Integer.class); |
| 118 | + |
| 119 | + public static final Key<Value<DoorHinge>> DOOR_HINGE = BlockStateKeys.key(ResourceKey.minecraft("property/hinge"), DoorHinge.class); |
| 120 | + |
| 121 | + public static final Key<Value<PortionType>> DOUBLE_BLOCK_HALF = BlockStateKeys.key(ResourceKey.minecraft("property/half"), PortionType.class); |
| 122 | + |
| 123 | + public static final Key<Value<Boolean>> DOWN = BlockStateKeys.key(ResourceKey.minecraft("property/down"), Boolean.class); |
| 124 | + |
| 125 | + public static final Key<Value<Boolean>> DRAG = BlockStateKeys.key(ResourceKey.minecraft("property/drag"), Boolean.class); |
| 126 | + |
| 127 | + public static final Key<Value<DripstoneSegment>> DRIPSTONE_THICKNESS = BlockStateKeys.key(ResourceKey.minecraft("property/thickness"), DripstoneSegment.class); |
| 128 | + |
| 129 | + public static final Key<Value<Boolean>> EAST = BlockStateKeys.key(ResourceKey.minecraft("property/east"), Boolean.class); |
| 130 | + |
| 131 | + public static final Key<Value<WireAttachmentType>> EAST_REDSTONE = BlockStateKeys.key(ResourceKey.minecraft("property/east"), WireAttachmentType.class); |
| 132 | + |
| 133 | + public static final Key<Value<WallConnectionState>> EAST_WALL = BlockStateKeys.key(ResourceKey.minecraft("property/east"), WallConnectionState.class); |
| 134 | + |
| 135 | + public static final Key<Value<Integer>> EGGS = BlockStateKeys.key(ResourceKey.minecraft("property/eggs"), Integer.class); |
| 136 | + |
| 137 | + public static final Key<Value<Boolean>> ENABLED = BlockStateKeys.key(ResourceKey.minecraft("property/enabled"), Boolean.class); |
| 138 | + |
| 139 | + public static final Key<Value<Boolean>> EXTENDED = BlockStateKeys.key(ResourceKey.minecraft("property/extended"), Boolean.class); |
| 140 | + |
| 141 | + public static final Key<Value<Boolean>> EYE = BlockStateKeys.key(ResourceKey.minecraft("property/eye"), Boolean.class); |
| 142 | + |
| 143 | + public static final Key<Value<Direction>> FACING = BlockStateKeys.key(ResourceKey.minecraft("property/facing"), Direction.class); |
| 144 | + |
| 145 | + public static final Key<Value<Direction>> FACING_HOPPER = BlockStateKeys.key(ResourceKey.minecraft("property/facing"), Direction.class); |
| 146 | + |
| 147 | + public static final Key<Value<Boolean>> FALLING = BlockStateKeys.key(ResourceKey.minecraft("property/falling"), Boolean.class); |
| 148 | + |
| 149 | + public static final Key<Value<PortionType>> HALF = BlockStateKeys.key(ResourceKey.minecraft("property/half"), PortionType.class); |
| 150 | + |
| 151 | + public static final Key<Value<Boolean>> HANGING = BlockStateKeys.key(ResourceKey.minecraft("property/hanging"), Boolean.class); |
| 152 | + |
| 153 | + public static final Key<Value<Boolean>> HAS_BOOK = BlockStateKeys.key(ResourceKey.minecraft("property/has_book"), Boolean.class); |
| 154 | + |
| 155 | + public static final Key<Value<Boolean>> HAS_BOTTLE_0 = BlockStateKeys.key(ResourceKey.minecraft("property/has_bottle_0"), Boolean.class); |
| 156 | + |
| 157 | + public static final Key<Value<Boolean>> HAS_BOTTLE_1 = BlockStateKeys.key(ResourceKey.minecraft("property/has_bottle_1"), Boolean.class); |
| 158 | + |
| 159 | + public static final Key<Value<Boolean>> HAS_BOTTLE_2 = BlockStateKeys.key(ResourceKey.minecraft("property/has_bottle_2"), Boolean.class); |
| 160 | + |
| 161 | + public static final Key<Value<Boolean>> HAS_RECORD = BlockStateKeys.key(ResourceKey.minecraft("property/has_record"), Boolean.class); |
| 162 | + |
| 163 | + public static final Key<Value<Integer>> HATCH = BlockStateKeys.key(ResourceKey.minecraft("property/hatch"), Integer.class); |
| 164 | + |
| 165 | + public static final Key<Value<Axis>> HORIZONTAL_AXIS = BlockStateKeys.key(ResourceKey.minecraft("property/axis"), Axis.class); |
| 166 | + |
| 167 | + public static final Key<Value<Direction>> HORIZONTAL_FACING = BlockStateKeys.key(ResourceKey.minecraft("property/facing"), Direction.class); |
| 168 | + |
| 169 | + public static final Key<Value<Boolean>> INVERTED = BlockStateKeys.key(ResourceKey.minecraft("property/inverted"), Boolean.class); |
| 170 | + |
| 171 | + public static final Key<Value<Boolean>> IN_WALL = BlockStateKeys.key(ResourceKey.minecraft("property/in_wall"), Boolean.class); |
| 172 | + |
| 173 | + public static final Key<Value<Integer>> LAYERS = BlockStateKeys.key(ResourceKey.minecraft("property/layers"), Integer.class); |
| 174 | + |
| 175 | + public static final Key<Value<Integer>> LEVEL = BlockStateKeys.key(ResourceKey.minecraft("property/level"), Integer.class); |
| 176 | + |
| 177 | + public static final Key<Value<Integer>> LEVEL_CAULDRON = BlockStateKeys.key(ResourceKey.minecraft("property/level"), Integer.class); |
| 178 | + |
| 179 | + public static final Key<Value<Integer>> LEVEL_COMPOSTER = BlockStateKeys.key(ResourceKey.minecraft("property/level"), Integer.class); |
| 180 | + |
| 181 | + public static final Key<Value<Integer>> LEVEL_FLOWING = BlockStateKeys.key(ResourceKey.minecraft("property/level"), Integer.class); |
| 182 | + |
| 183 | + public static final Key<Value<Integer>> LEVEL_HONEY = BlockStateKeys.key(ResourceKey.minecraft("property/honey_level"), Integer.class); |
| 184 | + |
| 185 | + public static final Key<Value<Boolean>> LIT = BlockStateKeys.key(ResourceKey.minecraft("property/lit"), Boolean.class); |
| 186 | + |
| 187 | + public static final Key<Value<Boolean>> LOCKED = BlockStateKeys.key(ResourceKey.minecraft("property/locked"), Boolean.class); |
| 188 | + |
| 189 | + public static final Key<Value<ComparatorMode>> MODE_COMPARATOR = BlockStateKeys.key(ResourceKey.minecraft("property/mode"), ComparatorMode.class); |
| 190 | + |
| 191 | + public static final Key<Value<Integer>> MOISTURE = BlockStateKeys.key(ResourceKey.minecraft("property/moisture"), Integer.class); |
| 192 | + |
| 193 | + public static final Key<Value<Boolean>> NORTH = BlockStateKeys.key(ResourceKey.minecraft("property/north"), Boolean.class); |
| 194 | + |
| 195 | + public static final Key<Value<WireAttachmentType>> NORTH_REDSTONE = BlockStateKeys.key(ResourceKey.minecraft("property/north"), WireAttachmentType.class); |
| 196 | + |
| 197 | + public static final Key<Value<WallConnectionState>> NORTH_WALL = BlockStateKeys.key(ResourceKey.minecraft("property/north"), WallConnectionState.class); |
| 198 | + |
| 199 | + public static final Key<Value<Integer>> NOTE = BlockStateKeys.key(ResourceKey.minecraft("property/note"), Integer.class); |
| 200 | + |
| 201 | + public static final Key<Value<InstrumentType>> NOTEBLOCK_INSTRUMENT = BlockStateKeys.key(ResourceKey.minecraft("property/instrument"), InstrumentType.class); |
| 202 | + |
| 203 | + public static final Key<Value<Boolean>> OCCUPIED = BlockStateKeys.key(ResourceKey.minecraft("property/occupied"), Boolean.class); |
| 204 | + |
| 205 | + public static final Key<Value<Boolean>> OPEN = BlockStateKeys.key(ResourceKey.minecraft("property/open"), Boolean.class); |
| 206 | + |
| 207 | + public static final Key<Value<JigsawBlockOrientation>> ORIENTATION = BlockStateKeys.key(ResourceKey.minecraft("property/orientation"), JigsawBlockOrientation.class); |
| 208 | + |
| 209 | + public static final Key<Value<Boolean>> PERSISTENT = BlockStateKeys.key(ResourceKey.minecraft("property/persistent"), Boolean.class); |
| 210 | + |
| 211 | + public static final Key<Value<Integer>> PICKLES = BlockStateKeys.key(ResourceKey.minecraft("property/pickles"), Integer.class); |
| 212 | + |
| 213 | + public static final Key<Value<PistonType>> PISTON_TYPE = BlockStateKeys.key(ResourceKey.minecraft("property/type"), PistonType.class); |
| 214 | + |
| 215 | + public static final Key<Value<Integer>> POWER = BlockStateKeys.key(ResourceKey.minecraft("property/power"), Integer.class); |
| 216 | + |
| 217 | + public static final Key<Value<Boolean>> POWERED = BlockStateKeys.key(ResourceKey.minecraft("property/powered"), Boolean.class); |
| 218 | + |
| 219 | + public static final Key<Value<RailDirection>> RAIL_SHAPE = BlockStateKeys.key(ResourceKey.minecraft("property/shape"), RailDirection.class); |
| 220 | + |
| 221 | + public static final Key<Value<RailDirection>> RAIL_SHAPE_STRAIGHT = BlockStateKeys.key(ResourceKey.minecraft("property/shape"), RailDirection.class); |
| 222 | + |
| 223 | + public static final Key<Value<Integer>> RESPAWN_ANCHOR_CHARGES = BlockStateKeys.key(ResourceKey.minecraft("property/charges"), Integer.class); |
| 224 | + |
| 225 | + public static final Key<Value<Integer>> ROTATION_16 = BlockStateKeys.key(ResourceKey.minecraft("property/rotation"), Integer.class); |
| 226 | + |
| 227 | + public static final Key<Value<SculkSensorState>> SCULK_SENSOR_PHASE = BlockStateKeys.key(ResourceKey.minecraft("property/sculk_sensor_phase"), SculkSensorState.class); |
| 228 | + |
| 229 | + public static final Key<Value<Boolean>> SHORT = BlockStateKeys.key(ResourceKey.minecraft("property/short"), Boolean.class); |
| 230 | + |
| 231 | + public static final Key<Value<Boolean>> SHRIEKING = BlockStateKeys.key(ResourceKey.minecraft("property/shrieking"), Boolean.class); |
| 232 | + |
| 233 | + public static final Key<Value<Boolean>> SIGNAL_FIRE = BlockStateKeys.key(ResourceKey.minecraft("property/signal_fire"), Boolean.class); |
| 234 | + |
| 235 | + public static final Key<Value<SlabPortion>> SLAB_TYPE = BlockStateKeys.key(ResourceKey.minecraft("property/type"), SlabPortion.class); |
| 236 | + |
| 237 | + public static final Key<Value<Boolean>> SNOWY = BlockStateKeys.key(ResourceKey.minecraft("property/snowy"), Boolean.class); |
| 238 | + |
| 239 | + public static final Key<Value<Boolean>> SOUTH = BlockStateKeys.key(ResourceKey.minecraft("property/south"), Boolean.class); |
| 240 | + |
| 241 | + public static final Key<Value<WireAttachmentType>> SOUTH_REDSTONE = BlockStateKeys.key(ResourceKey.minecraft("property/south"), WireAttachmentType.class); |
| 242 | + |
| 243 | + public static final Key<Value<WallConnectionState>> SOUTH_WALL = BlockStateKeys.key(ResourceKey.minecraft("property/south"), WallConnectionState.class); |
| 244 | + |
| 245 | + public static final Key<Value<Integer>> STABILITY_DISTANCE = BlockStateKeys.key(ResourceKey.minecraft("property/distance"), Integer.class); |
| 246 | + |
| 247 | + public static final Key<Value<Integer>> STAGE = BlockStateKeys.key(ResourceKey.minecraft("property/stage"), Integer.class); |
| 248 | + |
| 249 | + public static final Key<Value<StairShape>> STAIRS_SHAPE = BlockStateKeys.key(ResourceKey.minecraft("property/shape"), StairShape.class); |
| 250 | + |
| 251 | + public static final Key<Value<StructureMode>> STRUCTUREBLOCK_MODE = BlockStateKeys.key(ResourceKey.minecraft("property/mode"), StructureMode.class); |
| 252 | + |
| 253 | + public static final Key<Value<Tilt>> TILT = BlockStateKeys.key(ResourceKey.minecraft("property/tilt"), Tilt.class); |
| 254 | + |
| 255 | + public static final Key<Value<Boolean>> TRIGGERED = BlockStateKeys.key(ResourceKey.minecraft("property/triggered"), Boolean.class); |
| 256 | + |
| 257 | + public static final Key<Value<Boolean>> UNSTABLE = BlockStateKeys.key(ResourceKey.minecraft("property/unstable"), Boolean.class); |
| 258 | + |
| 259 | + public static final Key<Value<Boolean>> UP = BlockStateKeys.key(ResourceKey.minecraft("property/up"), Boolean.class); |
| 260 | + |
| 261 | + public static final Key<Value<Direction>> VERTICAL_DIRECTION = BlockStateKeys.key(ResourceKey.minecraft("property/vertical_direction"), Direction.class); |
| 262 | + |
| 263 | + public static final Key<Value<Boolean>> VINE_END = BlockStateKeys.key(ResourceKey.minecraft("property/vine_end"), Boolean.class); |
| 264 | + |
| 265 | + public static final Key<Value<Boolean>> WATERLOGGED = BlockStateKeys.key(ResourceKey.minecraft("property/waterlogged"), Boolean.class); |
| 266 | + |
| 267 | + public static final Key<Value<Boolean>> WEST = BlockStateKeys.key(ResourceKey.minecraft("property/west"), Boolean.class); |
| 268 | + |
| 269 | + public static final Key<Value<WireAttachmentType>> WEST_REDSTONE = BlockStateKeys.key(ResourceKey.minecraft("property/west"), WireAttachmentType.class); |
| 270 | + |
| 271 | + public static final Key<Value<WallConnectionState>> WEST_WALL = BlockStateKeys.key(ResourceKey.minecraft("property/west"), WallConnectionState.class); |
| 272 | + |
| 273 | + private BlockStateKeys() { |
| 274 | + } |
| 275 | + |
| 276 | + private static <T> Key<Value<T>> key(final ResourceKey resourceKey, final Class<T> type) { |
| 277 | + return Key.builder().key(resourceKey).elementType(type).build(); |
| 278 | + } |
| 279 | +} |
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