Releases: Spore-Community/Spore-ModAPI
Releases · Spore-Community/Spore-ModAPI
ModAPI SDK v2.5.297
Add `LaunchProjectile()` method to `cArtilleryProjectile`, `cCultural…
ModAPI SDK v2.5.296
Add `LaunchDefaultToolProjectile()`
ModAPI SDK v2.5.295
Added `cProjectile` and all its remaining subclasses: `cArtilleryProj…
ModAPI SDK v2.5.294
Added `cGameNounManager:CreateHerd()` and `CreateNest()`
ModAPI SDK v2.5.293
Add support for a unified DLL build (#58)
ModAPI SDK v2.5.292
- Added `cTurret`, `cCulturalTarget`, `tCultureTargetInfo`, `tDeferre…
ModAPI SDK v2.5.291
Added SetShadedDisplay definition (#57)
ModAPI SDK v2.5.290
Added StateManager (#56)
ModAPI SDK v2.5.288
Improve log file location detection (#55) * vcxproj: enable MultiProcessorCompilation * improve log file location detection
ModAPI SDK v2.5.287
Add a Log system for mods. (#45) * added a log system for mods. I'm not convinced this log file is in the right location on disk yet, currently it will be located right next to the mod api launcher though. also had to do a hack to StreamDefinitions to get it to compile * add a switch to control the logfilename * renamed command line argument * resolve App.cpp compile errors