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📄 Biome grass color modifier doc
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java/data/worldgen/biome.mcdoc

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@@ -154,7 +154,10 @@ struct BiomeEffects {
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enum(string) GrassColorModifier {
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None = "none",
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/// Grass color will be average of the base color and `#28340a`.
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DarkForest = "dark_forest",
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/// Grass color will be either `#4c763c` or `#6a7039`, depending on block position. \
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/// The base color is ignored.
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Swamp = "swamp",
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}
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