Skip to content

[Rendering] Use Frame Allocator for uniforms and texture sampler bind… #896

[Rendering] Use Frame Allocator for uniforms and texture sampler bind…

[Rendering] Use Frame Allocator for uniforms and texture sampler bind… #896

Triggered via push January 13, 2026 11:18
Status Failure
Total duration 3m 45s
Artifacts 1

build.yaml

on: push
Fit to window
Zoom out
Zoom in

Annotations

3 errors and 3 warnings
linux
Process completed with exit code 1.
macos
Process completed with exit code 1.
windows
Process completed with exit code 1.
linux
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
macos
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
windows
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']

Artifacts

Produced during runtime
Name Size Digest
android-native-dependencies
117 MB
sha256:d5c6805833d6e64c713527d6f32847b56f8375752312467fb61a9ad22f2f6af8