Skip to content

Merge pull request #55 from Staple-Engine/feature/SDLGPU #916

Merge pull request #55 from Staple-Engine/feature/SDLGPU

Merge pull request #55 from Staple-Engine/feature/SDLGPU #916

Triggered via push January 27, 2026 13:30
Status Failure
Total duration 23m 2s
Artifacts 1

build.yaml

on: push
Fit to window
Zoom out
Zoom in

Annotations

50 errors and 81 warnings
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend+Buffers.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateVertexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateIndexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientUIntCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderStaticCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUReadTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUBeginRenderPassCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend+Buffers.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateVertexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateIndexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientUIntCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderStaticCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUReadTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUBeginRenderPassCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend+Buffers.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateVertexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateIndexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientUIntCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderStaticCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUReadTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
windows: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUBeginRenderPassCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend+Buffers.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateVertexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateIndexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientUIntCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderStaticCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUReadTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUBeginRenderPassCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend+Buffers.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateVertexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUUpdateIndexBufferCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientUIntCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderStaticCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUReadTextureCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPUBeginRenderPassCommand.cs#L1
The type or namespace name 'SDL' could not be found (are you missing a using directive or an assembly reference?)
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend.cs#L385
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUCommandBuffer')
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend.cs#L384
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUDevice')
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend+Textures.cs#L86
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUSampler')
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend+Textures.cs#L43
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUTexture')
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/SDLGPURendererBackend+Buffers.cs#L10
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUTransferBuffer')
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderStaticCommand.cs#L5
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUGraphicsPipeline')
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderCommand.cs#L5
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUGraphicsPipeline')
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientUIntCommand.cs#L6
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUGraphicsPipeline')
macos: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientCommand.cs#L6
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUGraphicsPipeline')
macos: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L570
This call site is reachable on all platforms. 'Marshal.ReleaseComObject(object)' is only supported on: 'windows'. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
macos: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L565
This call site is reachable on all platforms. 'Marshal.ReleaseComObject(object)' is only supported on: 'windows'. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
macos: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L559
This call site is reachable on all platforms. 'Marshal.ReleaseComObject(object)' is only supported on: 'windows'. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
macos: Dependencies/NAudio/NAudio.Core/Wave/WaveStreams/Mp3FileReaderBase.cs#L113
Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022)
macos: Dependencies/NAudio/NAudio.Core/Wave/WaveStreams/WaveFileReader.cs#L82
Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022)
macos: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L170
'Thread.Abort()' is obsolete: 'Thread.Abort is not supported and throws PlatformNotSupportedException.' (https://aka.ms/dotnet-warnings/SYSLIB0006)
macos: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L72
The result of the expression is always 'true' since a value of type 'nint' is never equal to 'null' of type 'nint?'
macos: Dependencies/MessagePack/Resolvers/DynamicObjectResolver.cs#L2429
'NotSupportedException.NotSupportedException(SerializationInfo, StreamingContext)' is obsolete: 'This API supports obsolete formatter-based serialization. It should not be called or extended by application code.' (https://aka.ms/dotnet-warnings/SYSLIB0051)
macos: Dependencies/MessagePack/MessagePackSerializationException.cs#L53
'Exception.Exception(SerializationInfo, StreamingContext)' is obsolete: 'This API supports obsolete formatter-based serialization. It should not be called or extended by application code.' (https://aka.ms/dotnet-warnings/SYSLIB0051)
macos
The "--output" option isn't supported when building a solution. Specifying a solution-level output path results in all projects copying outputs to the same directory, which can lead to inconsistent builds.
macos
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
windows: Dependencies/MessagePack/Resolvers/DynamicObjectResolver.cs#L2429
'NotSupportedException.NotSupportedException(SerializationInfo, StreamingContext)' is obsolete: 'This API supports obsolete formatter-based serialization. It should not be called or extended by application code.' (https://aka.ms/dotnet-warnings/SYSLIB0051)
windows: Dependencies/MessagePack/MessagePackSerializationException.cs#L53
'Exception.Exception(SerializationInfo, StreamingContext)' is obsolete: 'This API supports obsolete formatter-based serialization. It should not be called or extended by application code.' (https://aka.ms/dotnet-warnings/SYSLIB0051)
windows: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L570
This call site is reachable on all platforms. 'Marshal.ReleaseComObject(object)' is only supported on: 'windows'. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
windows: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L565
This call site is reachable on all platforms. 'Marshal.ReleaseComObject(object)' is only supported on: 'windows'. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
windows: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L559
This call site is reachable on all platforms. 'Marshal.ReleaseComObject(object)' is only supported on: 'windows'. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
windows: Dependencies/NAudio/NAudio.Core/Wave/WaveStreams/Mp3FileReaderBase.cs#L113
Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022)
windows: Dependencies/NAudio/NAudio.Core/Wave/WaveStreams/WaveFileReader.cs#L82
Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022)
windows: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L170
'Thread.Abort()' is obsolete: 'Thread.Abort is not supported and throws PlatformNotSupportedException.' (https://aka.ms/dotnet-warnings/SYSLIB0006)
windows: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L72
The result of the expression is always 'true' since a value of type 'nint' is never equal to 'null' of type 'nint?'
windows
The "--output" option isn't supported when building a solution. Specifying a solution-level output path results in all projects copying outputs to the same directory, which can lead to inconsistent builds.
windows
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderStaticCommand.cs#L5
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUGraphicsPipeline')
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientUIntCommand.cs#L6
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUGraphicsPipeline')
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderTransientCommand.cs#L6
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUGraphicsPipeline')
linux: Engine/Staple.Core/Rendering/RenderSystem/Backend/Impls/SDLGPU/Commands/SDLGPURenderCommand.cs#L5
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_GPUGraphicsPipeline')
linux: Engine/Staple.Core/Rendering/Windowing/Impls/SDL3RenderWindow.cs#L41
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_Gamepad')
linux: Engine/Staple.Core/Rendering/Windowing/Impls/SDL3RenderWindow.cs#L17
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_Cursor')
linux: Engine/Staple.Core/Rendering/Windowing/Impls/SDL3RenderWindow.cs#L16
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_Surface')
linux: Engine/Staple.Core/Rendering/Windowing/Impls/SDL3RenderWindow.cs#L54
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_Cursor')
linux: Engine/Staple.Core/Rendering/Windowing/Impls/SDL3RenderWindow.cs#L45
This takes the address of, gets the size of, or declares a pointer to a managed type ('SDL_Window')
linux: Dependencies/MessagePack/MessagePackSerializationException.cs#L53
'Exception.Exception(SerializationInfo, StreamingContext)' is obsolete: 'This API supports obsolete formatter-based serialization. It should not be called or extended by application code.' (https://aka.ms/dotnet-warnings/SYSLIB0051)
linux: Dependencies/NVorbis/NVorbis/StreamDecoder.cs#L322
Comparing a span to 'null' might be redundant, the 'null' literal will be implicitly converted to a 'Span<T>.Empty' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2265)
linux: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L559
This call site is reachable on all platforms. 'Marshal.ReleaseComObject(object)' is only supported on: 'windows'. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
linux: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L570
This call site is reachable on all platforms. 'Marshal.ReleaseComObject(object)' is only supported on: 'windows'. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
linux: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L565
This call site is reachable on all platforms. 'Marshal.ReleaseComObject(object)' is only supported on: 'windows'. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
linux: Dependencies/NAudio/NAudio.Core/Wave/WaveStreams/Mp3FileReaderBase.cs#L113
Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022)
linux: Dependencies/NAudio/NAudio.Core/Wave/WaveStreams/WaveFileReader.cs#L82
Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022)
linux: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L170
'Thread.Abort()' is obsolete: 'Thread.Abort is not supported and throws PlatformNotSupportedException.' (https://aka.ms/dotnet-warnings/SYSLIB0006)
linux: Dependencies/NAudio/NAudio.Core/Wave/WaveOutputs/DirectSoundOut.cs#L72
The result of the expression is always 'true' since a value of type 'nint' is never equal to 'null' of type 'nint?'
linux
The "--output" option isn't supported when building a solution. Specifying a solution-level output path results in all projects copying outputs to the same directory, which can lead to inconsistent builds.
linux
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']

Artifacts

Produced during runtime
Name Size Digest
android-native-dependencies
117 MB
sha256:08730039e0ce4926e93dcc5d4e7e8249ccd321ecd9ef0545ba997b13322725f0