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Evaluate MoreObjects.ToStringHelper add/addValue Overloading Performance #23

@romeara

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@romeara

In Guava's ToStringHelper, the add and addValue methods were overloaded for primitives, in what appeared to be an attempt to to avoid auto-boxing for performance reasons.

In Alloy as of 0.1.0, we instead chose to only have the Object versions of the methods (initially) to avoid API bloat - we should evaluate how much of a performance difference the overloading provides, to determine if its worth adding into Alloy's version of the utilities

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    questionFurther information is requestedrelease scope: microChanges required for the issue are appropriate for a semantically "micro" release

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