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| 1 | +Get-OBSSpecularShineShader |
| 2 | +-------------------------- |
| 3 | + |
| 4 | +### Synopsis |
| 5 | + |
| 6 | +Get-OBSSpecularShineShader [[-Hint] <string>] [[-Roughness] <float>] [[-LightStrength] <float>] [[-LightPositionX] <float>] [[-LightPositionY] <float>] [[-FlattenNormal] <float>] [[-StretchNormalX] <float>] [[-StretchNormalY] <float>] [[-LightColor] <float[]>] [[-SourceName] <string>] [[-FilterName] <string>] [[-ShaderText] <string>] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] [<CommonParameters>] |
| 7 | + |
| 8 | +--- |
| 9 | + |
| 10 | +### Description |
| 11 | + |
| 12 | +--- |
| 13 | + |
| 14 | +### Parameters |
| 15 | +#### **FilterName** |
| 16 | + |
| 17 | +|Type |Required|Position|PipelineInput | |
| 18 | +|----------|--------|--------|---------------------| |
| 19 | +|`[string]`|false |10 |true (ByPropertyName)| |
| 20 | + |
| 21 | +#### **FlattenNormal** |
| 22 | + |
| 23 | +|Type |Required|Position|PipelineInput| |
| 24 | +|---------|--------|--------|-------------| |
| 25 | +|`[float]`|false |5 |false | |
| 26 | + |
| 27 | +#### **Force** |
| 28 | + |
| 29 | +|Type |Required|Position|PipelineInput| |
| 30 | +|----------|--------|--------|-------------| |
| 31 | +|`[switch]`|false |Named |false | |
| 32 | + |
| 33 | +#### **Hint** |
| 34 | + |
| 35 | +|Type |Required|Position|PipelineInput| |
| 36 | +|----------|--------|--------|-------------| |
| 37 | +|`[string]`|false |0 |false | |
| 38 | + |
| 39 | +#### **LightColor** |
| 40 | + |
| 41 | +|Type |Required|Position|PipelineInput|Aliases | |
| 42 | +|-----------|--------|--------|-------------|-----------| |
| 43 | +|`[float[]]`|false |8 |false |Light_Color| |
| 44 | + |
| 45 | +#### **LightPositionX** |
| 46 | + |
| 47 | +|Type |Required|Position|PipelineInput| |
| 48 | +|---------|--------|--------|-------------| |
| 49 | +|`[float]`|false |3 |false | |
| 50 | + |
| 51 | +#### **LightPositionY** |
| 52 | + |
| 53 | +|Type |Required|Position|PipelineInput| |
| 54 | +|---------|--------|--------|-------------| |
| 55 | +|`[float]`|false |4 |false | |
| 56 | + |
| 57 | +#### **LightStrength** |
| 58 | + |
| 59 | +|Type |Required|Position|PipelineInput| |
| 60 | +|---------|--------|--------|-------------| |
| 61 | +|`[float]`|false |2 |false | |
| 62 | + |
| 63 | +#### **NoResponse** |
| 64 | + |
| 65 | +|Type |Required|Position|PipelineInput| |
| 66 | +|----------|--------|--------|-------------| |
| 67 | +|`[switch]`|false |Named |false | |
| 68 | + |
| 69 | +#### **PassThru** |
| 70 | + |
| 71 | +|Type |Required|Position|PipelineInput| |
| 72 | +|----------|--------|--------|-------------| |
| 73 | +|`[switch]`|false |Named |false | |
| 74 | + |
| 75 | +#### **Roughness** |
| 76 | + |
| 77 | +|Type |Required|Position|PipelineInput| |
| 78 | +|---------|--------|--------|-------------| |
| 79 | +|`[float]`|false |1 |false | |
| 80 | + |
| 81 | +#### **ShaderText** |
| 82 | + |
| 83 | +|Type |Required|Position|PipelineInput|Aliases | |
| 84 | +|----------|--------|--------|-------------|-------------| |
| 85 | +|`[string]`|false |11 |false |ShaderContent| |
| 86 | + |
| 87 | +#### **SourceName** |
| 88 | + |
| 89 | +|Type |Required|Position|PipelineInput |Aliases | |
| 90 | +|----------|--------|--------|---------------------|-------------| |
| 91 | +|`[string]`|false |9 |true (ByPropertyName)|SceneItemName| |
| 92 | + |
| 93 | +#### **StretchNormalX** |
| 94 | + |
| 95 | +|Type |Required|Position|PipelineInput| |
| 96 | +|---------|--------|--------|-------------| |
| 97 | +|`[float]`|false |6 |false | |
| 98 | + |
| 99 | +#### **StretchNormalY** |
| 100 | + |
| 101 | +|Type |Required|Position|PipelineInput| |
| 102 | +|---------|--------|--------|-------------| |
| 103 | +|`[float]`|false |7 |false | |
| 104 | + |
| 105 | +#### **UseShaderTime** |
| 106 | + |
| 107 | +|Type |Required|Position|PipelineInput| |
| 108 | +|----------|--------|--------|-------------| |
| 109 | +|`[switch]`|false |Named |false | |
| 110 | + |
| 111 | +--- |
| 112 | + |
| 113 | +### Inputs |
| 114 | +System.String |
| 115 | + |
| 116 | +--- |
| 117 | + |
| 118 | +### Outputs |
| 119 | +* [Object](https://learn.microsoft.com/en-us/dotnet/api/System.Object) |
| 120 | + |
| 121 | +--- |
| 122 | + |
| 123 | +### Syntax |
| 124 | +```PowerShell |
| 125 | +syntaxItem |
| 126 | +``` |
| 127 | +```PowerShell |
| 128 | +---------- |
| 129 | +``` |
| 130 | +```PowerShell |
| 131 | +{@{name=Get-OBSSpecularShineShader; CommonParameters=True; parameter=System.Object[]}} |
| 132 | +``` |
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