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README.md

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## Mouse input
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### Remote input
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### - Remote input
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ChromaScape utilises advanced remote input techniques to act like a separate second mouse that interacts with the client window.
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This approach avoids hijacking the physical mouse, allowing you to continue using your PC uninterrupted while the bot works away in the background.
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By interfacing with native Windows APIs, the framework ensures that all mouse actions appear genuine to the client window.
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### Humanised mouse movement
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### - Humanised mouse movement
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To further reduce bot detection risks, ChromaScape uses humanised mouse movement patterns that mimic real user behavior. Through a combination of multiple bezier paths, easing functions and the ability to overshoot/undershoot then recorrect - it manages to look surprisingly human.
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## User Interface
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## Colour and Image Detection
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### Colour Picker
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### - Colour Picker
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This utility allows you to pick exact pixel colours directly from the screen. It’s useful for identifying precise colour values needed to detect specific game elements or interface components. The picker supports real-time sampling and stores these colours for use in detection routines. Inspired by ThatOneGuy's [BCD](https://github.com/ThatOneGuyScripts/BetterColorDetection)
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### Colour Detection
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### - Colour Detection
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Using the colours obtained from the picker, the framework scans defined screen regions to find matching outlines or clusters of pixels. This process enables the bot to recognise in-game objects, UI elements, or indicators by their unique colour signatures. The detection logic is optimized to handle slight variations in colour due to lighting or graphical effects by allowing for a lower and upper range of colours.
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### Image and Sprite Detection
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### - Image and Sprite Detection
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ChromaScape includes functionality for identifying images or sprites by comparing pixel patterns against stored templates. This technique allows robust detection of complex objects like UI elements or Sprites.
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## Optical Character Recognition (OCR)

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