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Add unity's High Definition Render Pipeline as SDK (#96)
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descriptions/SDK.UnityHDRP.md

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[**HDRP**](https://unity.com/srp/High-Definition-Render-Pipeline) is a high-fidelity Scriptable Render Pipeline built by Unity to target modern (Compute Shader compatible) platforms and powerful hardware.

rules.ini

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@@ -144,4 +144,5 @@ SDL = (?:^|/)sdl2?\.dll$
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Steam_Audio = (?:^|/)(?:lib)?(?:steamaudio|phonon)\.(?:dylib|dll|so)$
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Steam_Networking = (?:^|/)(?:lib)?steamnetworkingsockets\.(?:dylib|dll|so)$
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Tobii = (?:^|/)Tobii
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UnityHDRP = (?:^|/)Unity\.RenderPipelines\.HighDefinition\.(?:Config\.Runtime|Runtime)\.dll$
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Wwise = (?:^|/)AkSoundEngine(?:dll)?\.(?:bundle|dll)$

tests/types/SDK.UnityHDRP.txt

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/Unity.RenderPipelines.HighDefinition.Config.Runtime.dll
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/Unity.RenderPipelines.HighDefinition.Runtime.dll
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Unity.RenderPipelines.HighDefinition.Config.Runtime.dll
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Unity.RenderPipelines.HighDefinition.Runtime.dll

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