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LICENSE

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MIT License
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Copyright (c) 2021 Steam Database
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Copyright (c) 2021 SteamDB
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal

README.md

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## Pattern-matching rules
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[`rules.ini`](rules.ini) defines a set of regular expressions which are run against every filename in the Steam Database. A PHP script uses the resulting matches to make educated guesses about what the most likely technology could be.
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[`rules.ini`](rules.ini) defines a set of regular expressions which are run against every filename stored on SteamDB. A PHP script uses the resulting matches to make educated guesses about what the most likely technology could be.
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The ini file defines multiple sections, each with its own sub-patterns:
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Blender Game Engine is a discontinued open-source, 3D game engine based on the Blender 3D creation suite.
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[**UPBGE (Uchronia Project Blender Game Engine)**](https://upbge.org/) is an actively maintained continuation fork.

descriptions/Engine.Torque.md

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[**Torque Game Engine**](http://www.garagegames.com/products/torque-3d) is an open-source cross-platform 3D game engine, developed by GarageGames and actively maintained under the current versions Torque 3D as well as Torque 2D.

descriptions/Engine.UPBGE.md

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rules.ini

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@@ -33,6 +33,8 @@ Adobe_AIR = (?:^|/)Adobe AIR(?:$|/)
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AdventureGameStudio = (?:^|/)(?:AGSteam\.dll|acsetup\.cfg)$
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AGI = (?:^|/)AGIDATA\.OVL$
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Bitsquid = (?:^|/)(?:9e13b2414b41b842|ec181385e7000cf1)$
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BlenderGameEngine[] = (?:^|/)BlendThumb(?:64|)\.dll$
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BlenderGameEngine[] = (?:^|/)blenderplayer\.exe$
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Build = (?:^|/)buildlic\.txt$
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ChromeEngine[] = (?:^|/)ChromEd\.exe$
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ChromeEngine[] = (?:^|/)ChromeEngine\d\.dll$
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Source = (?:^|/)(?:vphysics|bsppack)\.(?:dylib|dll|so)$
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Source2 = (?:^|/)gameinfo\.gi$
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TelltaleTool = \.ttarch$
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Torque = \.cs\.dso$
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Unigine = (?:^|/)(?:|lib)Unigine_x(?:86|64)\.(?:dylib|dll|so)$
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Unity[] = (?:^|/)Assembly-CSharp\.dll$
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Unity[] = (?:^|/)Unity(?:Engine|Player)\.(?:dylib|dll)$
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Unity[] = (?:^|/)UnityEngine\..+$
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Unreal[] = (?:^|/)Binaries/Win(?:32|64)/
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Unreal[] = (?:^|/)Engine/Binaries/ThirdParty/
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Unreal[] = (?:^|/)UnrealEd\.
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UPBGE[] = (?:^|/)BlendThumb(?:64|)\.dll$
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UPBGE[] = (?:^|/)blenderplayer\.exe$
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Virtools = (?:^|/)CKDX[7-9]Rasterizer\.dll$
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VisionaireStudio = (?:^|/)VisionaireConfigurationTool\.exe(?:$|/)
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Wintermute = (?:^|/)(?:wme_steam\.dll|data\.dcp)$
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tests/types/Engine.Torque.txt

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/main.cs.dso
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common/main.cs.dso
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base/client/scripts/allClientScripts.cs.dso
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main.cs.dso

tests/types/_NonMatchingTests.txt

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notabink.dll
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binkw23.dll
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binkw64.exe
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common/main.cs
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common/main.cs.dsof
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common/main.ts.dso
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common/main_cs.dso
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SoundEngine.bundle
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/AkEngine.dll
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AkSoundEnginedlll.dll

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