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Copy file name to clipboardExpand all lines: SMODS.Center/SMODS.Booster.md
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- `weight = 1`: Determines how freqently the pack appears in the shop.
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- `draw_hand = false`: If this is `true`, draw playing cards to hand when this pack is opened.
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- `kind`: Used for grouping packs together. For example, this can be used in `get_pack()` to generate a booster pack of a given type.
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- `select_card`: Set to string of card area, `consumeables`, to save cards from the pack instead of using them.
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- `select_card`: Set to string of card area, `consumeables`, to save cards from the pack instead of using them.
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Set to table of form `{Set = 'area'}` to change behaviour according to a card's `Set` (e.g. `{Tarot = 'consumeables'}` to only save `Tarot` cards, relevant if you have multiple types of consumables in a booster).
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