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Bumped version for 1.8-optimized release
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ProgressiveColonizationSystem.netkan

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"spec_version": 2,
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"identifier": "ProgressiveColonizationSystem",
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"$kref": "#/ckan/github/SteveBenz/ProgressiveColonizationSystem",
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"$vref": "#/ckan/ksp-avc",
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"license": "MIT",
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"ksp_version_min": "1.5.1",
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"ksp_version_max": "1.7.99",
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"resources": {
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"homepage": "https://forum.kerbalspaceprogram.com/index.php?/topic/181852-15x~16x-progressivecolonizationsystem-life-support-colonization-for-more-fun-in-late-game/"
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},
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"author": "NermNermNerm",
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"abstract": "A colonization and production system that encourages building a variety of ship types - space stations, rovers, transports and, of course, landed bases. It also creates a progression system outside of the science grind. It includes a very simple life-support system, and so should not be used in mods with life support systems.",
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"tags": [ "colonization", "production" ],
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"tags": [ "colonization", "production" ],
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"depends": [
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{ "name": "B9PartSwitch" },

TODO.md

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31. In some unknown circumstances, the transfer thing doesn't detect that it's transferred everything and keeps on
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pulling stuff until the storage on the target craft fills up.
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2. Rounding things out
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1. Create or hijack a part for storing Snacks - just snacks
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1. (complete) Create or hijack a part for storing Snacks - just snacks
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a) Create an inline 1.25m part
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b) Create an inline 2.5m part
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c) Create a surface-mount part

src/ProgressiveColonizationSystem/GameData/ProgressiveColonizationSystem/ProgressiveColonizationSystem.version

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"REPOSITORY": "ProgressiveColonizationSystem"
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},
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"VERSION": {
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"MAJOR": 1,
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"MAJOR": 2,
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"MINOR": 0,
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"PATCH": 2,
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"BUILD": 9
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"PATCH": 0,
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"BUILD": 0
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},
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"KSP_VERSION": {
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"MAJOR": 1,
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"MINOR": 7,
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"MINOR": 8,
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"PATCH": 0
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},
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"KSP_VERSION_MIN": {
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"MAJOR": 1,
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"MINOR": 5,
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"PATCH": 1
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"MINOR": 8,
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"PATCH": 0
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},
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"KSP_VERSION_MAX": {
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"MAJOR": 1,
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"MINOR": 7,
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"PATCH": 99
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"MINOR": 8
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}
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}

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