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astro.config.ts

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@@ -432,14 +432,6 @@ export default defineConfig({
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"adventure/platform/implementing",
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],
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},
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{
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label: "Migrating to Adventure from other APIs",
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items: [
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"adventure/migration",
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"adventure/migration/bungeecord-chat-api",
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"adventure/migration/text-3.x",
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],
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},
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{
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label: "Version history",
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items: [
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},
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],
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},
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{
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label: "Migrating to Adventure from other APIs",
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items: [
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"adventure/migration",
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"adventure/migration/bungeecord-chat-api",
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"adventure/migration/text-3.x",
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],
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},
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],
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},
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{

src/content/docs/adventure/minimessage/translator.md

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@@ -6,7 +6,7 @@ description: A guide on the MiniMessage translator.
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:::note
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For more information about both Minecraft and Adventure's localization systems, see `localization`.
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For more information about both Minecraft and Adventure's localization systems, see [`localization`](/adventure/localization).
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:::
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src/content/docs/adventure/platform/index.md

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@@ -11,7 +11,23 @@ Adventure integrates with many of the Minecraft platforms out there. Some platfo
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Adventure natively, but other legacy platforms have their own types and need an adapter to handle Adventure types. To enable you to use Adventure with these platforms, Adventure provides a number of platform-specific adapters to
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allow you to obtain `Audience` instances from native user types.
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Contents:
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:::note[FAQ]
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**Why is adventure-platform not sending any messages or not working correctly?**
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Firstly, please ensure you are on the latest stable version. It can be found on [Maven Central](https://central.sonatype.com/search?q=g%3Anet.kyori+adventure-platform*).
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Next, make sure that the feature you are using exists on the client version that is receiving the action.
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For example, hex color codes won't work on clients older than 1.16, so hex colors will be down-sampled.
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If it's still not working, it is useful to enable debug mode by setting the system property `net.kyori.adventure.debug` to `true` and
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looking at the output. This will show what facets are being selected which will help point towards why it is not working for you.
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If you still cannot figure out the issue by yourself, you can always ask in the
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[`#adventure-platform-help`](https://discord.com/channels/289587909051416579/1342379165663363112) channel in the PaperMC Discord!
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:::
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### Content:
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* [Native support](/adventure/platform/native)
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* [Bukkit](/adventure/platform/bukkit)
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* [Usage](/adventure/platform/bukkit#usage)
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* [Implementing platforms](/adventure/platform/implementing)
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* [Services](/adventure/platform/implementing#services)
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* [Conventional behaviors](/adventure/platform/implementing#conventional-behaviors)
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:::note
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**Why is adventure-platform not sending any messages or not working correctly?**
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Firstly, please ensure you are on the latest stable version. It can be found on [Maven Central](https://central.sonatype.com/search?q=g%3Anet.kyori+adventure-platform*).
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Next, make sure that the feature you are using exists on the client version that is receiving the action.
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For example, hex color codes won't work on clients older than 1.16, so hex colors will be down-sampled.
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If it's still not working, it is useful to enable debug mode by setting the system property `net.kyori.adventure.debug` to `true` and
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looking at the output. This will show what facets are being selected which will help point towards why it is not working for you.
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If you still cannot figure out the issue by yourself, you can always ask in the
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[`#adventure-platform-help`](https://discord.com/channels/289587909051416579/1342379165663363112) channel in the PaperMC Discord!
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:::

src/content/docs/adventure/platform/modded.mdx

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</Tabs>
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:::danger[Attention]
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:::note[Attention]
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Each major Minecraft release will require different platform versions. For older Minecraft versions, consult the table below.
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src/content/docs/adventure/sound.md

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@@ -31,9 +31,9 @@ Sound myCustomSound = Sound.sound(Key.key("adventure", "rawr"), Sound.Source.AMB
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The client can play multiple sounds at once, but as of version 1.16 is limited to 8 sounds playing at once.
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In 1.15.2-1.16.5, due to `MC-138832`, the volume and pitch of sounds played with an emitter are ignored.
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In 1.15.2-1.16.5, due to [`MC-138832`](https://bugs.mojang.com/browse/MC-138832), the volume and pitch of sounds played with an emitter are ignored.
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As documented in `MC-146721`, any stereo sounds will not play at a specific position or following an entity, therefore, the location or emitter parameters will be ignored.
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As documented in [`MC-146721`](https://bugs.mojang.com/browse/MC-146721), any stereo sounds will not play at a specific position or following an entity, therefore, the location or emitter parameters will be ignored.
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:::
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