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Release preparation: storing Version and Changelog
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addons/godot-playfab/CHANGELOG.md

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## [1.1.0](https://github.com/Structed/godot-playfab/compare/1.0.1...1.1.0) (2023-07-30)
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### Features
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* **platform:** Upgrade to Godot 4.1 ([#121](https://github.com/Structed/godot-playfab/issues/121)) ([42c2af4](https://github.com/Structed/godot-playfab/commit/42c2af43ac5c7e71ef27095530f66aafe9b4f5da))
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* **setup:** add programmatic autoload in PlayFabEditor plugin script ([#120](https://github.com/Structed/godot-playfab/issues/120)) ([d34d7fe](https://github.com/Structed/godot-playfab/commit/d34d7fe9875765e0132b411d93fc6018d5b4e9e4))
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### Bug Fixes
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* add description on how to add Title ID ([69b09b1](https://github.com/Structed/godot-playfab/commit/69b09b15f8e513d6a8161aa654d232486f442c47))
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### [1.0.1](https://github.com/Structed/godot-playfab/compare/1.0.0...1.0.1) (2023-06-13)
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addons/godot-playfab/plugin.cfg

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name="godot-playfab"
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description="Integration with Azure PlayFab - playfab.com"
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author="Johannes Ebner"
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version="1.0.1"
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version="1.1.0"
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script="PlayFabEditor.gd"

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