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README.md
@@ -35,6 +35,7 @@ This package simplifies making a Unity camera render to exact pixel units, for u
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* Pixel Camera will not automatically zoom in or out according to the window/viewport size.
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* Camera `Viewport Rect` settings are not taken into account.
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* With a perspective camera, zoom levels below 1 will render a black border.
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+* Perspective camera rendering is unoptimized. High `Field of View` settings will generate unreasonably large RenderTextures. Use with caution.
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## Technical Details ##
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