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Fix inaccessible coins in High Gravity, Lies and Pools
1 parent 0fe57d4 commit 4340fdf

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3 files changed

+568
-506
lines changed

3 files changed

+568
-506
lines changed

data/levels/bonus1/high_gravity.stl

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@@ -102,92 +102,6 @@
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data/levels/bonus1/lies.stl

Lines changed: 13 additions & 71 deletions
Original file line numberDiff line numberDiff line change
@@ -84,18 +84,6 @@
8484
(image-bottom "/images/background/misc/transparent_up.png")
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(z-pos 401)
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)
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(bonusblock
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(type "purple")
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(z-pos 51)
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(x 2144)
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(y -1248)
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)
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(bonusblock
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(type "orange")
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(x 1888)
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(y -1120)
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(camera
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(name "Camera")
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(mode "normal")
@@ -138,36 +126,22 @@
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(direction "horizontal")
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(name "tramp1")
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(x 2016)
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)
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(x 2272)
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(sector "sector2")
@@ -274,26 +248,6 @@ fake.fade(1, 0.3);")
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(switch
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(z-pos 1)
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(script "fake.fade(0, 0.3);
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tramp1.fade_out(0.3);
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tramp2.fade_out(0.3);
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wait(0.3);
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fake.fade(0.2, 0.3);
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tramp1.fade_in(0.3);
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tramp2.fade_in(0.3);
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wait(0.45);
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fake.fade(0, 0.3);
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tramp1.fade_out(0.3);
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tramp2.fade_out(0.3);
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wait(0.3);
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fake.fade(1, 0.3);
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tramp1.fade_in(0.3);
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(script "fake.fade(0, 0.3);
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wait(0.3);
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fake.fade(0.2, 0.3);
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wait(0.45);
@@ -387,18 +341,6 @@ coverfake.fade(1, 0.3);")
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@@ -2567,7 +2509,7 @@ chooser1.goto_node(0);")
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@@ -2585,22 +2527,22 @@ chooser1.goto_node(0);")
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