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Menu graphics, new mouse, tile tweaks, and other graphical changes. (#3306)
* update engine graphics * add a handful of assets form old pr * remove shadow-y things from snow backgrounds * Update tiles.strf * add more wood tiles * Create wood-threetiles.png * grey pipes are real again * Add margin to the checkbox icon * Revert changing `score-backdrop.png` * Rework `big_snowball's` sprites * Tweak `rocks-snow.png` [ci skip] * add extra rock tiles [ci skip] * New toad Larry Koopa 64 DS Hacker also start work on adding in all the industrial tiles * Update ghost particles * Update ghost particles' icon * finish industrial tiles [ci skip] * brumoent -> bruhmoent * finish up cursor, misc changes * add some stuff i forgot about * Remove unnecessary additions * Update industrial.png * Update industrial.png * Update background2.png --------- Co-authored-by: xornamed <[email protected]>
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== Images ==
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Most images were created either by grumbel or gwater. Check the log for details.
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Most graphics as of 0.7 were created by Rustybox, Eauix, WeLuvGoatz, FrostC and Bruhmoent. Check the log for details.
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* images/background/icecliffs/icecliffs-*.png - Jason Lavallée, dual-licensed: GPL version 2 or later and CC-BY-SA
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* images/background/block-snow-*.png - Jason Lavallée, dual-licensed: GPL version 2 or later and CC-BY-SA
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