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Rusty-BoxMatusGuy
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[NO SQUASH] Update Yeti sprites to fit new style + new animations (#3145)
* Update Yeti sprites to fit new style + new animation [ci skip] * Rename "idle" action to "rage" [ci skip] * Update Yeti health icon [ci skip] * Preparing to rewrite state machine and add announce state * yeti go back and forth * throw snow BAL * Throw big snowball and stomp * Yeti throws Tux * Yeti becomes dizzy when defeated * Yeti throws big snowball at correct position * Some test for when the Yeti grabs Tux [ci skip] * Yeti camera shake when busted * Put end sequence panel in higher layer This makes it visible when there's an on-going screen effect * Grab animation & decrease grab distance * Add missing FPS value for several actions [ci skip] * Fix dynamic positioning * Yeti taunts tux when he dies * Decreased ball interval, made all players face the yeti on level start * Update yeti stalactite [ci skip] * Yeti throws two big snowballs on last health * fix ci --------- Co-authored-by: MatusGuy <[email protected]>
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data/images/creatures/stalactite/stalactite_ice.sprite

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(images "stalactite_ice.png"))
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(action
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(name "yeti-stalactite")
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(images "../../engine/editor/stalactite_ice_yeti.png"))
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(action
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(name "squished")
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