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category:codeinvolves:functionalitypriority:lowstatus:needs-workIn progress, but no one is currently working on it (New volunteers welcome)In progress, but no one is currently working on it (New volunteers welcome)type:bug
Description
SuperTux Version
v0.6.3 - fd1c6a3
System Information
Mac OS X 12.7.6
Expected Behavior
No jittering when a dead zeekling lands on a tree branch
Actual Behavior
When a dead zeekling lands on a unisolid tree branch, it starts to jitter before disappearing.
Steps To Reproduce Actual Behavior
- Add a unisolid tree branch and a zeekling to your level.
- Kill the zeekling so that it lands on top of the tree branch
- Notice the jittering
Additional Information
2025-08-25.23-39-42.mp4
Guidelines For Reporting Issues
- I have read https://github.com/SuperTux/supertux/blob/master/CONTRIBUTING.md#bug-reports.
- I have verified this isn't an issue that's already been reported.
- I have verified this isn't a discussion, or an issue about a crash or a feature request, but rather an actual bug ─ that is, the game did something not intended.
- I have verified this issue is not about wrong translations (use Transifex for those), or anything unsupported (e.g. third-party add-ons).
- In this report, I have only included details about one (1) bug.
- If I make a mistake while submitting this report, I agree to use the "Edit" feature to correct it, instead of closing this issue and opening a new one.
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category:codeinvolves:functionalitypriority:lowstatus:needs-workIn progress, but no one is currently working on it (New volunteers welcome)In progress, but no one is currently working on it (New volunteers welcome)type:bug