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[Bug]: Jittering when dead zeekling lands on top of unisolid tree branch #3353

@tobbi

Description

@tobbi

SuperTux Version

v0.6.3 - fd1c6a3

System Information

Mac OS X 12.7.6

Expected Behavior

No jittering when a dead zeekling lands on a tree branch

Actual Behavior

When a dead zeekling lands on a unisolid tree branch, it starts to jitter before disappearing.

Steps To Reproduce Actual Behavior

  1. Add a unisolid tree branch and a zeekling to your level.
  2. Kill the zeekling so that it lands on top of the tree branch
  3. Notice the jittering

Additional Information

2025-08-25.23-39-42.mp4

Guidelines For Reporting Issues

  • I have read https://github.com/SuperTux/supertux/blob/master/CONTRIBUTING.md#bug-reports.
  • I have verified this isn't an issue that's already been reported.
  • I have verified this isn't a discussion, or an issue about a crash or a feature request, but rather an actual bug ─ that is, the game did something not intended.
  • I have verified this issue is not about wrong translations (use Transifex for those), or anything unsupported (e.g. third-party add-ons).
  • In this report, I have only included details about one (1) bug.
  • If I make a mistake while submitting this report, I agree to use the "Edit" feature to correct it, instead of closing this issue and opening a new one.

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