From b54531e761e712f5497e6436527f40593f01da9f Mon Sep 17 00:00:00 2001 From: derhahn Date: Sun, 17 Aug 2025 20:29:04 +0200 Subject: [PATCH 1/2] Fix Tux' velocity on frozen enemy --- src/object/player.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/object/player.cpp b/src/object/player.cpp index f4b56492ac..4986290566 100644 --- a/src/object/player.cpp +++ b/src/object/player.cpp @@ -2415,6 +2415,7 @@ Player::collision(MovingObject& other, const CollisionHit& hit) if (hit.bottom && badguy->is_frozen()) m_on_ground_flag = true; + m_physic.set_velocity_y(0); } return CONTINUE; From 13d58d9a3d824de360a3f3abebd67cb16182f045 Mon Sep 17 00:00:00 2001 From: Der Hahn Date: Tue, 19 Aug 2025 06:23:33 +0200 Subject: [PATCH 2/2] Aktualisieren von player.cpp --- src/object/player.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/object/player.cpp b/src/object/player.cpp index 4986290566..c471c88f3a 100644 --- a/src/object/player.cpp +++ b/src/object/player.cpp @@ -2414,8 +2414,10 @@ Player::collision(MovingObject& other, const CollisionHit& hit) return ABORT_MOVE; if (hit.bottom && badguy->is_frozen()) + { m_on_ground_flag = true; m_physic.set_velocity_y(0); + } } return CONTINUE;