Skip to content

ScriptingCandle

SuperTux Bot edited this page Jul 8, 2024 · 11 revisions

This file is auto-generated from the SuperTux source code, using the template ScriptingPage.md.

Summary

A Candle that was given a name can be controlled by scripts.

Instances

A Candle is instantiated by placing a definition inside a level. It can then be accessed by its name from a script or via sector.name from the console.

Inheritance

This class inherits functions and variables from the following base classes:

Methods

Method Explanation
void puff_smoke() Spawns a puff of smoke.
bool get_burning() Returns true if the candle is lit up.
void set_burning(bool burning) Sets the burning state of the candle.

burning - If true, the candle is lit up. If false, it's extinguished.

Variables

None.

Constants

None.

Clone this wiki locally