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ScriptingWorldMapSector
SuperTux Bot edited this page Jul 31, 2024
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This file is auto-generated from the SuperTux source code, using the template ScriptingPage.md.
This class provides additional controlling functions for a worldmap sector, other than the ones listed at GameObjectManager.
An instance under worldmap.settings
is available from scripts and the console.
This class inherits functions and variables from the following base classes:
- Base::Sector
- GameObjectManager
Method | Explanation |
---|---|
float get_tux_x() |
|
float get_tux_y() |
|
void set_sector(string sector) |
|
void spawn(string sector, string spawnpoint) |
|
void move_to_spawnpoint(string spawnpoint) |
|
string get_filename() |
|
void set_title_level(string filename) |
None.
None.
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