Skip to content

Commit 46c51e9

Browse files
Merge branch 'CodenameCrew:main' into main
2 parents 6b399f3 + 1f224be commit 46c51e9

File tree

7 files changed

+38
-8
lines changed

7 files changed

+38
-8
lines changed

art/generateDoc.bat

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
@ECHO OFF
22
cd ..
33
echo Building Game...
4-
lime build windows --haxeflag="--macro include('scripting')" --haxeflag="-xml docs/doc.xml" -D DOCUMENTATION --no-output
4+
lime build windows --haxeflag="-xml docs/doc.xml" -D doc-gen -D DOCUMENTATION --no-output
55
echo art
66

77
echo Generated the api xml file at docs/doc.xml

source/funkin/backend/FlxAnimate.hx

Lines changed: 8 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -7,14 +7,19 @@ import flixel.math.FlxAngle;
77
import flixel.math.FlxRect;
88
import flixel.graphics.frames.FlxFrame;
99
import flixel.math.FlxPoint;
10+
import openfl.display.BlendMode;
1011

1112
class FlxAnimate extends flxanimate.FlxAnimate {
1213
static var rMatrix = new FlxMatrix();
1314

14-
override function drawLimb(limb:FlxFrame, _rMatrix:FlxMatrix, ?colorTransform:ColorTransform)
15+
override function drawLimb(limb:FlxFrame, _rMatrix:FlxMatrix, ?colorTransform:ColorTransform, ?blendMode:BlendMode)
1516
{
1617
if (alpha == 0 || colorTransform != null && (colorTransform.alphaMultiplier == 0 || colorTransform.alphaOffset == -255) || limb == null || limb.type == EMPTY)
1718
return;
19+
20+
if (blendMode == null)
21+
blendMode = BlendMode.NORMAL;
22+
1823
for (camera in cameras)
1924
{
2025
rMatrix.identity();
@@ -69,7 +74,7 @@ class FlxAnimate extends flxanimate.FlxAnimate {
6974
}
7075

7176
rMatrix.translate(_point.x, _point.y);
72-
camera.drawPixels(limb, null, rMatrix, colorTransform, blend, antialiasing, shaderEnabled ? shader : null);
77+
camera.drawPixels(limb, null, rMatrix, colorTransform, blendMode, antialiasing, shaderEnabled ? shader : null);
7378
#if FLX_DEBUG
7479
FlxBasic.visibleCount++;
7580
#end
@@ -87,4 +92,4 @@ class FlxAnimate extends flxanimate.FlxAnimate {
8792
// TODO: ACTUAL OPTIMISATION
8893
return true;
8994
}
90-
}
95+
}

source/funkin/backend/assets/ModsFolder.hx

Lines changed: 7 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -93,7 +93,12 @@ class ModsFolder {
9393
public static function getModsList():Array<String> {
9494
var mods:Array<String> = [];
9595
#if MOD_SUPPORT
96-
for(modFolder in FileSystem.readDirectory(modsPath)) {
96+
final modsList:Array<String> = FileSystem.readDirectory(modsPath);
97+
98+
if (modsList == null || modsList.length <= 0)
99+
return mods;
100+
101+
for (modFolder in modsList) {
97102
if (FileSystem.isDirectory('${modsPath}${modFolder}')) {
98103
mods.push(modFolder);
99104
} else {
@@ -159,4 +164,4 @@ class ModsFolder {
159164
return prepareModLibrary(libName, new ZipFolderLibrary(zipPath, libName, modName), force);
160165
}
161166
#end
162-
}
167+
}

source/funkin/backend/system/Main.hx

Lines changed: 14 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -49,6 +49,10 @@ class Main extends Sprite
4949

5050
public static var game:FunkinGame;
5151

52+
/**
53+
* The time since the game was focused last time in seconds.
54+
*/
55+
public static var timeSinceFocus(get, never):Float;
5256
public static var time:Int = 0;
5357

5458
// You can pretty much ignore everything from here on - your code should go in your states.
@@ -152,6 +156,7 @@ class Main extends Sprite
152156
Conductor.init();
153157
AudioSwitchFix.init();
154158
EventManager.init();
159+
FlxG.signals.focusGained.add(onFocus);
155160
FlxG.signals.preStateSwitch.add(onStateSwitch);
156161
FlxG.signals.postStateSwitch.add(onStateSwitchPost);
157162

@@ -190,6 +195,10 @@ class Main extends Sprite
190195
{asset: diamond, width: 32, height: 32}, new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4));
191196
}
192197

198+
public static function onFocus() {
199+
_tickFocused = FlxG.game.ticks;
200+
}
201+
193202
private static function onStateSwitch() {
194203
scaleMode.resetSize();
195204
}
@@ -209,4 +218,9 @@ class Main extends Sprite
209218

210219
MemoryUtil.clearMajor();
211220
}
221+
222+
private static var _tickFocused:Float = 0;
223+
public static function get_timeSinceFocus():Float {
224+
return (FlxG.game.ticks - _tickFocused) / 1000;
225+
}
212226
}

source/funkin/game/StrumLine.hx

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -292,6 +292,7 @@ class StrumLine extends FlxTypedGroup<Strum> {
292292
super.destroy();
293293
if(startingPos != null)
294294
startingPos.put();
295+
notes = FlxDestroyUtil.destroy(notes);
295296
}
296297

297298
/**

source/funkin/menus/FreeplayState.hx

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,6 +2,7 @@ package funkin.menus;
22

33
import funkin.backend.chart.Chart;
44
import funkin.backend.chart.ChartData.ChartMetaData;
5+
import funkin.backend.system.Conductor;
56
import haxe.io.Path;
67
import openfl.text.TextField;
78
import flixel.text.FlxText;
@@ -239,7 +240,11 @@ class FreeplayState extends MusicBeatState
239240
autoplayElapsed += elapsed;
240241
if (!disableAutoPlay && !songInstPlaying && (autoplayElapsed > timeUntilAutoplay || FlxG.keys.justPressed.SPACE)) {
241242
if (curPlayingInst != (curPlayingInst = Paths.inst(songs[curSelected].name, songs[curSelected].difficulties[curDifficulty]))) {
242-
var huh:Void->Void = function() FlxG.sound.playMusic(curPlayingInst, 0);
243+
var huh:Void->Void = function()
244+
{
245+
FlxG.sound.playMusic(curPlayingInst, 0);
246+
Conductor.changeBPM(songs[curSelected].bpm, songs[curSelected].beatsPerMeasure, songs[curSelected].stepsPerBeat);
247+
}
243248
if(!disableAsyncLoading) Main.execAsync(huh);
244249
else huh();
245250
}

source/funkin/options/OptionsScreen.hx

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -45,7 +45,7 @@ class OptionsScreen extends FlxTypedSpriteGroup<OptionType> {
4545

4646
if (members.length > 0) {
4747
members[curSelected].selected = true;
48-
if (controls.ACCEPT || FlxG.mouse.justReleased)
48+
if (controls.ACCEPT || (FlxG.mouse.justReleased && Main.timeSinceFocus > 0.25))
4949
members[curSelected].onSelect();
5050
if (controls.LEFT_P)
5151
members[curSelected].onChangeSelection(-1);

0 commit comments

Comments
 (0)