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I was a little confused in part 6 where suddenly map_utils.py is referenced as game_map.py also after that readers are told:
We'll also need to change the Entity's render_order when they die.
But the name of file or function isn't mentioned. As the number of files and functions gets a bit high at this point it might be best to include that information like with the other sections as all readers might not have memorized the codebase quite yet, I myself had to do a project wide code search to find where I needed to make the additions.
Otherwise great tutorial so far, before even getting all the way through I was developing my own little bits and improvements 😸
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