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Release: 0.14.5 (#1833)
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CHANGELOG.md

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@@ -4,6 +4,8 @@ All notable changes to TTT2 will be documented here. Inspired by [keep a changel
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## Unreleased
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## [v0.14.5b](https://github.com/TTT-2/TTT2/tree/v0.14.5b) (2025-08-18)
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### Changed
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- Made improvements to how data returned from the `GM:TTTBodySearchPopulate` hook is handled to make custom bodysearch entry creation better (by @TW1STaL1CKY)

gamemodes/terrortown/gamemode/client/cl_changes.lua

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os.time({ year = 2025, month = 06, day = 15 })
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)
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AddChange(
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"TTT2 Base - v0.14.5b",
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[[
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<h2>Changed</h2>
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<ul>
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<li>Made improvements to how data returned from the <code>GM:TTTBodySearchPopulate</code> hook is handled to make custom bodysearch entry creation better (by @TW1STaL1CKY)</li>
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<ul>
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<li>Added support for icon text (like the timer on the Death Time entry)</li>
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<li>Added support for specifying the ordering so custom entries can be placed between existing entries</li>
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<li>Added support for coloring the entry's background box</li>
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<li>Added support for specifying a custom height for an entry</li>
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<li>Gave <code>GM:TTTBodySearchPopulate</code> hook a new boolean argument named <code>scoreboard</code> which becomes true if the hook is being called to populate the bodysearch info on the scoreboard</li>
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</ul>
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<li><code>GM:TTTModifyTargetedEntity</code> can now return a second value to modify the distance of a new target entity (by @TW1STaL1CKY)</li>
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</ul>
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<h2>Fixed</h2>
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<ul>
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<li>Fixed guns not applying themselves as their damage inflictor (by @TW1STaL1CKY)</li>
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<li>Fixed markerVision entities getting culled by the game if too far away (by @NickCloudAT)</li>
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<li>Fixed not being able to use entities through water and clip brushes (by @TW1STaL1CKY)</li>
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<li>Fixed <code>GM:TTTBodySearchPopulate</code> failing to create custom bodysearch entries properly (by @TW1STaL1CKY)</li>
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<li>Fixed scoreboard breaking if a custom bodysearch entry has no icon (by @TW1STaL1CKY)</li>
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<li>remove CS:S check since the resources got integrated (excluding music and maps) (by @xopez)</li>
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</ul>
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]],
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os.time({ year = 2025, month = 08, day = 18 })
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)
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---
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-- run hook for other addons to add their changelog as well
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-- @realm client

gamemodes/terrortown/gamemode/shared/sh_init.lua

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@@ -5,7 +5,7 @@ GM.Name = "TTT2"
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GM.Author = "Bad King Urgrain, Alf21, saibotk, Mineotopia, LeBroomer, Histalek, ZenBre4ker"
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GM.Email = "ttt2@neoxult.de"
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GM.Website = "ttt.badking.net, docs.ttt2.neoxult.de"
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GM.Version = "0.14.4b"
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GM.Version = "0.14.5b"
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GM.Customized = true
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TTT2 = true -- identifier for TTT2. Just use "if TTT2 then ... end"

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