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Copy file name to clipboardExpand all lines: lua/terrortown/lang/de.lua
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@@ -2802,6 +2802,17 @@ L.label_voice_activation_mode_toggle_enabled = "Umschalten (Aktiviert zum Start)
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--
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--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
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-- 2025-02-13
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--L.help_c4_radius = [[
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--C4 uses two different zones to calculate the damage of its explosion:
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--
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--Players within the "kill zone" will receive the full damage of the devastating explosion.
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--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
Copy file name to clipboardExpand all lines: lua/terrortown/lang/es.lua
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@@ -2808,6 +2808,17 @@ L.decoy_help_primary = "Colocar el señuelo"
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--
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--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
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-- 2025-02-13
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--L.help_c4_radius = [[
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--C4 uses two different zones to calculate the damage of its explosion:
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--
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--Players within the "kill zone" will receive the full damage of the devastating explosion.
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--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
Copy file name to clipboardExpand all lines: lua/terrortown/lang/fr.lua
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@@ -2802,6 +2802,17 @@ L.vehicle_enter = "Appuyez sur [{usekey}] pour entrer dans le véhicule"
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--
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--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
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-- 2025-02-13
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--L.help_c4_radius = [[
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--C4 uses two different zones to calculate the damage of its explosion:
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--
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--Players within the "kill zone" will receive the full damage of the devastating explosion.
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--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
Copy file name to clipboardExpand all lines: lua/terrortown/lang/it.lua
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@@ -2808,6 +2808,17 @@ L.decoy_help_primary = "Piazza un esca"
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--
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--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
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-- 2025-02-13
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--L.help_c4_radius = [[
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+
--C4 uses two different zones to calculate the damage of its explosion:
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--
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--Players within the "kill zone" will receive the full damage of the devastating explosion.
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+
--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
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+
-- 2025-02-13
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--L.help_c4_radius = [[
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--C4 uses two different zones to calculate the damage of its explosion:
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--
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--Players within the "kill zone" will receive the full damage of the devastating explosion.
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--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
Copy file name to clipboardExpand all lines: lua/terrortown/lang/ko.lua
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@@ -2805,6 +2805,17 @@ L.label_crosshair_size_gap = "크로스헤어 공간 배율"
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--
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--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
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+
-- 2025-02-13
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--L.help_c4_radius = [[
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+
--C4 uses two different zones to calculate the damage of its explosion:
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--
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--Players within the "kill zone" will receive the full damage of the devastating explosion.
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+
--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
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+
-- 2025-02-13
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--L.help_c4_radius = [[
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+
--C4 uses two different zones to calculate the damage of its explosion:
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+
--
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--Players within the "kill zone" will receive the full damage of the devastating explosion.
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--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
Copy file name to clipboardExpand all lines: lua/terrortown/lang/pt_br.lua
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@@ -2808,6 +2808,17 @@ L.decoy_help_primary = "Plantar a isca"
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--
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--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
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-- 2025-02-13
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--L.help_c4_radius = [[
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+
--C4 uses two different zones to calculate the damage of its explosion:
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--
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--Players within the "kill zone" will receive the full damage of the devastating explosion.
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--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
Copy file name to clipboardExpand all lines: lua/terrortown/lang/ru.lua
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@@ -2810,6 +2810,17 @@ L.radio_desc = [[
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Поместите его где-нибудь, а затем используйте удалённо, выбирая звуки для воспроизведения.]]
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-- 2025-02-13
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--L.help_c4_radius = [[
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--C4 uses two different zones to calculate the damage of its explosion:
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--
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--Players within the "kill zone" will receive the full damage of the devastating explosion.
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--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
Copy file name to clipboardExpand all lines: lua/terrortown/lang/sv.lua
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@@ -2808,6 +2808,17 @@ L.body_confirm_one = "{finder} bekräftade att {victim} har dött."
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--
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--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
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-- 2025-02-13
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--L.help_c4_radius = [[
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+
--C4 uses two different zones to calculate the damage of its explosion:
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+
--
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+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
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+
--
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--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
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