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neoxult-ci-bot[bot]TimGoll
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Language: Update language files (#1790)
Auto-generated by github actions and the [ttt2-language_parser](https://github.com/TTT-2/ttt2-language_parser) Co-authored-by: TimGoll <13639408+TimGoll@users.noreply.github.com>
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lua/terrortown/lang/de.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2802,6 +2802,17 @@ L.label_voice_activation_mode_toggle_enabled = "Umschalten (Aktiviert zum Start)
28022802
--
28032803
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
28042804

2805+
-- 2025-02-13
2806+
--L.help_c4_radius = [[
2807+
--C4 uses two different zones to calculate the damage of its explosion:
2808+
--
2809+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2810+
--
2811+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2812+
2813+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2814+
--L.label_c4_radius = "C4 Damage Zone radius"
2815+
28052816
-- 2025-02-21
28062817
L.length_in_meters = "{length}m"
28072818
--L.length_in_yards = "{length}yd"

lua/terrortown/lang/es.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2808,6 +2808,17 @@ L.decoy_help_primary = "Colocar el señuelo"
28082808
--
28092809
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
28102810

2811+
-- 2025-02-13
2812+
--L.help_c4_radius = [[
2813+
--C4 uses two different zones to calculate the damage of its explosion:
2814+
--
2815+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2816+
--
2817+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2818+
2819+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2820+
--L.label_c4_radius = "C4 Damage Zone radius"
2821+
28112822
-- 2025-02-21
28122823
--L.length_in_meters = "{length}m"
28132824
--L.length_in_yards = "{length}yd"

lua/terrortown/lang/fr.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2802,6 +2802,17 @@ L.vehicle_enter = "Appuyez sur [{usekey}] pour entrer dans le véhicule"
28022802
--
28032803
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
28042804

2805+
-- 2025-02-13
2806+
--L.help_c4_radius = [[
2807+
--C4 uses two different zones to calculate the damage of its explosion:
2808+
--
2809+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2810+
--
2811+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2812+
2813+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2814+
--L.label_c4_radius = "C4 Damage Zone radius"
2815+
28052816
-- 2025-02-21
28062817
L.length_in_meters = "{length}m"
28072818
--L.length_in_yards = "{length}yd"

lua/terrortown/lang/it.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2808,6 +2808,17 @@ L.decoy_help_primary = "Piazza un esca"
28082808
--
28092809
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
28102810

2811+
-- 2025-02-13
2812+
--L.help_c4_radius = [[
2813+
--C4 uses two different zones to calculate the damage of its explosion:
2814+
--
2815+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2816+
--
2817+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2818+
2819+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2820+
--L.label_c4_radius = "C4 Damage Zone radius"
2821+
28112822
-- 2025-02-21
28122823
--L.length_in_meters = "{length}m"
28132824
--L.length_in_yards = "{length}yd"

lua/terrortown/lang/ja.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2805,6 +2805,17 @@ L.label_player_role = "役職選択"
28052805
--
28062806
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
28072807

2808+
-- 2025-02-13
2809+
--L.help_c4_radius = [[
2810+
--C4 uses two different zones to calculate the damage of its explosion:
2811+
--
2812+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2813+
--
2814+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2815+
2816+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2817+
--L.label_c4_radius = "C4 Damage Zone radius"
2818+
28082819
-- 2025-02-21
28092820
L.length_in_meters = "{length}m"
28102821
--L.length_in_yards = "{length}yd"

lua/terrortown/lang/ko.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2805,6 +2805,17 @@ L.label_crosshair_size_gap = "크로스헤어 공간 배율"
28052805
--
28062806
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
28072807

2808+
-- 2025-02-13
2809+
--L.help_c4_radius = [[
2810+
--C4 uses two different zones to calculate the damage of its explosion:
2811+
--
2812+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2813+
--
2814+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2815+
2816+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2817+
--L.label_c4_radius = "C4 Damage Zone radius"
2818+
28082819
-- 2025-02-21
28092820
L.length_in_meters = "{length}m"
28102821
--L.length_in_yards = "{length}yd"

lua/terrortown/lang/pl.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2808,6 +2808,17 @@ L.decoy_help_primary = "Rozstaw Wabik"
28082808
--
28092809
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
28102810

2811+
-- 2025-02-13
2812+
--L.help_c4_radius = [[
2813+
--C4 uses two different zones to calculate the damage of its explosion:
2814+
--
2815+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2816+
--
2817+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2818+
2819+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2820+
--L.label_c4_radius = "C4 Damage Zone radius"
2821+
28112822
-- 2025-02-21
28122823
--L.length_in_meters = "{length}m"
28132824
--L.length_in_yards = "{length}yd"

lua/terrortown/lang/pt_br.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2808,6 +2808,17 @@ L.decoy_help_primary = "Plantar a isca"
28082808
--
28092809
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
28102810

2811+
-- 2025-02-13
2812+
--L.help_c4_radius = [[
2813+
--C4 uses two different zones to calculate the damage of its explosion:
2814+
--
2815+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2816+
--
2817+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2818+
2819+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2820+
--L.label_c4_radius = "C4 Damage Zone radius"
2821+
28112822
-- 2025-02-21
28122823
--L.length_in_meters = "{length}m"
28132824
--L.length_in_yards = "{length}yd"

lua/terrortown/lang/ru.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2810,6 +2810,17 @@ L.radio_desc = [[
28102810
28112811
Поместите его где-нибудь, а затем используйте удалённо, выбирая звуки для воспроизведения.]]
28122812

2813+
-- 2025-02-13
2814+
--L.help_c4_radius = [[
2815+
--C4 uses two different zones to calculate the damage of its explosion:
2816+
--
2817+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2818+
--
2819+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2820+
2821+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2822+
--L.label_c4_radius = "C4 Damage Zone radius"
2823+
28132824
-- 2025-02-21
28142825
L.length_in_meters = "{length} м"
28152826
--L.length_in_yards = "{length}yd"

lua/terrortown/lang/sv.lua

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2808,6 +2808,17 @@ L.body_confirm_one = "{finder} bekräftade att {victim} har dött."
28082808
--
28092809
--Place the radio somewhere, and then remotely interact with it to choose sounds to play.]]
28102810

2811+
-- 2025-02-13
2812+
--L.help_c4_radius = [[
2813+
--C4 uses two different zones to calculate the damage of its explosion:
2814+
--
2815+
--Players within the "kill zone" will receive the full damage of the devastating explosion.
2816+
--
2817+
--Players within the "damage zone" (and outside the "kill zone") will receive a percentage of the damage based on their position between the borders of both zones.]]
2818+
2819+
--L.label_c4_radius_inner = "C4 Kill Zone radius"
2820+
--L.label_c4_radius = "C4 Damage Zone radius"
2821+
28112822
-- 2025-02-21
28122823
--L.length_in_meters = "{length}m"
28132824
--L.length_in_yards = "{length}yd"

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