-In addition to queries behaving differently in suspense mode, mutations also behave a bit differently. By default, instead of supplying the `error` variable when a mutation fails, it will be thrown during the next render of the component it's used in and propagate to the nearest error boundary, similar to query errors. If you wish to disable this, you can set the `throwOnError` option to `false`. If you wish that errors are not thrown at all, you can set the `throwOnError` option to `false` as well!
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