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modeldata.h
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34 lines (30 loc) · 808 Bytes
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#ifndef MODELDATA_H
#define MODELDATA_H
#include <iostream>
#include <fstream>
#include <vector>
#include <string>
#include <3d/quaternion.h>
#include "types.h"
#include "ildaserializer.h"
class ModelData
{
public:
ModelData();
void processData(std::string filepath);
std::vector<vertex> vertices;
std::vector<vertex_normal> normals;
std::vector<line> lines;
std::vector<face> faces;
vector3d center;
Quaternion orientation;
void normalizeQuaternion();
void rotate(vector3d rot);
std::vector<face *> filterVisible(int allowedOverlaps);
std::vector<face *> filterVisibleOld();
void recalculateFaceBounds();
std::vector<coordinate_data> exportILDA(bool showHidden = false);
std::vector<segment3d> filterEdges();
private:
};
#endif // MODELDATA_H