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#221 move unit tests to unity.
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test/test_rendering/test_main.cpp

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#include <tcMenu.h>
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#include "../tutils/fixtures_extern.h"
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#include "../tutils/tcMenuFixtures.h"
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// dialog tests
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void testBaseDialogInfo();
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void testBaseDialogQuestion();
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// core renderer tests
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void testEmptyItemPropertiesFactory();
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void testDefaultItemPropertiesFactory();
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void testSubAndItemSelectionPropertiesFactory();
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void testIconStorageAndRetrival();
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void testGridPositionStorageAndRetrival();
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void testWidgetFunctionality();
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void testBaseRendererWithDefaults();
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void testScrollingWithMoreThanOneItemOnRow();
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void testTakeOverDisplay();
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void testListRendering();
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#include "baseDialogTests.h"
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#include "CoreRendererTests.h"
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void setup() {
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menuMgr.initWithoutInput(&noRenderer, &menuVolume);

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