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A Minecraft mod that breathes some new wind into the Banner system, adding new patterns, features, and removing limits. Let your creativity fly!
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Banners.png"alt="A collage of different banners in different environments. The first showcases the LGBTQ flag, Trans flag, and Nonbinary flag in a bedroom. The second showcases red and yellow banners on a desert house. The third showcases blue banners with a yellow shield hanging above a medieval tavern. The last showcases a wide variety of random banners in a medieval textile mill."/>
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Banners.png"alt="A collage of different banners in different environments. The first showcases the LGBTQ flag, Trans flag, and Nonbinary flag in a bedroom. The second showcases red and yellow banners on a desert house. The third showcases blue banners with a yellow shield hanging above a medieval tavern. The last showcases a wide variety of random banners in a medieval textile mill."align="center"/>
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# Features
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## New Banner Patterns
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Field adds many, many new banner patterns, allowing for even greater customizability. All of them attempt to be in-line with heraldry - the system banner patterns are based off of, so they should fit well with the rest of the banner patterns.
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Textile%20Mill.png"alt="A medieval textile mill with one large loom and a smaller loom off to the side. The wall and large loom has a large variety of random banners, showing off the banner patterns added."/>
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Textile%20Mill.png"alt="A medieval textile mill with one large loom and a smaller loom off to the side. The wall and large loom has a large variety of random banners, showing off the banner patterns added."align="center"/>
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## Retextured Banners and Patterns
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The banner has been retextured to be a little less noisy and clean. Along with this, many of the vanilla banner patterns have also been retextured, smoothing them out. There should hopefully be little difference to your existing designs.
@@ -28,27 +28,27 @@ Having a limit of only 6 banner layers is both arbitrary and incredibly limiting
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To avoid having a mile-long tooltip, the tooltip will only display, by default, the most recent 8 layers, with the rest being trimmed. The limit for this is also configurable.
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/More%20Banner%20Layers.png"alt="A banner being hovered over, showing a tooltip describing it. The banner has the patterns: Blue Grady Base, Blue Grady Chief, Blue Bordure, Blue Per Fess Base, Blue Per Pale Sinister, Blue Per Fess Chief, Blue Per Pale Dexter, Blue Fusil, and with 24 more being trimmed."/>
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/More%20Banner%20Layers.png"alt="A banner being hovered over, showing a tooltip describing it. The banner has the patterns: Blue Grady Base, Blue Grady Chief, Blue Bordure, Blue Per Fess Base, Blue Per Pale Sinister, Blue Per Fess Chief, Blue Per Pale Dexter, Blue Fusil, and with 24 more being trimmed."align="center"/>
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## Hanging Banners
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Banners can now be placed on either the bottom of a block or the side of a block, similar to hanging signs. They can also connect with hanging signs, allowing for creative decorations.
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Hanging%20Banners%20Tavern.png"alt="Two banners hanging above the entrance to a medieval tavern. They're both identical blue banners with a thin, yellow outline, and have a shield shape in the middle."/>
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Hanging%20Banners%20Tavern.png"alt="Two banners hanging above the entrance to a medieval tavern. They're both identical blue banners with a thin, yellow outline, and have a shield shape in the middle."align="center"/>
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## Wearable Banners
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Even in vanilla, banners have functionality for rendering on the player's head. Now, banners are able to simply be placed into your helmet slot.
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Trigam%20Captain.png"alt="A Minecraft player wearing an Ominous Banner on their head."/>
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Trigam%20Captain.png"alt="A Minecraft player wearing an Ominous Banner on their head."align="center"/>
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## Stackable Banners
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As a simple quality of life change, banners now have a default stack size of 64. Once again, this is configurable.
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Stackable%20Banners.png"alt="An image of a stack of 64 banners, showing that they're now stackable to 64."/>
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Stackable%20Banners.png"alt="An image of a stack of 64 banners, showing that they're now stackable to 64."align="center"/>
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## Loom Tooltips
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When hovering over a banner pattern in the loom, there is now a tooltip, containing the name and ID of the pattern. This can be disabled in the config in order to restore the vanilla behavior.
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Loom%20Tooltip.png"alt="An image of the loom screen. The banner pattern 'Pall Chief' is being hovered over, showing a tooltip."/>
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Loom%20Tooltip.png"alt="An image of the loom screen. The banner pattern 'Pall Chief' is being hovered over, showing a tooltip."align="center"/>
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## Updated Banner Tooltip
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Banners, rather than the tooltip being an unlabeled list of banner patterns, now has a tooltip more in-line with the modern style of tooltip. The list now is titled "Patterns", and indented, similar to the tooltip of Smithing Templates.
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### Notice
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Banner Pattern tooltips have also been changed to have more simplified translations. Since this changes the translation key, this will break a lot of other custom banner patterns' translations. **Reach out on the Discord to request custom translations be added for a datapack/mod!**
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Reworked%20Tooltip.png"alt="A Shield being hovered over, with a reworked tooltip describing it. The Shield has a Pink Banner, with the patterns: Light Blue Pale Sinister, Light Blue Pale Dexter, and White Pale. The Shield is enchanted with: Unbreaking 3 and Mending."/>
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<imgsrc="https://raw.githubusercontent.com/Team-Collections/.github/refs/heads/main/assets/showcase/Reworked%20Tooltip.png"alt="A Shield being hovered over, with a reworked tooltip describing it. The Shield has a Pink Banner, with the patterns: Light Blue Pale Sinister, Light Blue Pale Dexter, and White Pale. The Shield is enchanted with: Unbreaking 3 and Mending."align="center"/>
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