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Copy file name to clipboardExpand all lines: plugins/pokedex-data-plugin/dex/__snapshots__/moves.test.js.snap
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@@ -9,6 +9,7 @@ exports[`Dex Utils Move Getters getEggMoves returns an array of egg moves for a
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"desc": "The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.",
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"maxPP": 16,
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"moveId": 130,
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"movePath": "skull-bash",
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"name": "Skull Bash",
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"power": 130,
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"type": 0,
@@ -25,6 +26,7 @@ exports[`Dex Utils Move Getters getEggMoves returns an array of egg moves for a
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"desc": "The user attacks the target by scattering petals for two to three turns. The user then becomes confused.",
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"maxPP": 16,
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"moveId": 80,
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"movePath": "petal-dance",
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"name": "Petal Dance",
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"power": 120,
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"type": 11,
@@ -41,6 +43,7 @@ exports[`Dex Utils Move Getters getEggMoves returns an array of egg moves for a
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"desc": "A move that works differently for the Ghost type than for all other types.",
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"maxPP": 16,
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"moveId": 174,
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"movePath": "curse",
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"name": "Curse",
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"power": 0,
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"type": 7,
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"desc": "The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.",
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"maxPP": 32,
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"moveId": 275,
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"movePath": "ingrain",
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"name": "Ingrain",
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"power": 0,
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"type": 11,
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"desc": "This attack makes use of nature’s power. Its effects vary depending on the user’s environment.",
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"maxPP": 32,
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"moveId": 267,
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"movePath": "nature-power",
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"name": "Nature Power",
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"power": 0,
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"type": 0,
@@ -89,6 +94,7 @@ exports[`Dex Utils Move Getters getEggMoves returns an array of egg moves for a
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"desc": "The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.",
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"maxPP": 32,
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"moveId": 204,
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"movePath": "charm",
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"name": "Charm",
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"power": 0,
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"type": 17,
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"desc": "The user scatters curious leaves that chase the target. This attack never misses.",
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"maxPP": 32,
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"moveId": 345,
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"movePath": "magical-leaf",
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"name": "Magical Leaf",
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"power": 60,
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"type": 11,
@@ -121,6 +128,7 @@ exports[`Dex Utils Move Getters getEggMoves returns an array of egg moves for a
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"desc": "The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.",
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"maxPP": 32,
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"moveId": 133,
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"movePath": "amnesia",
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"name": "Amnesia",
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"power": 0,
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"type": 13,
@@ -137,6 +145,7 @@ exports[`Dex Utils Move Getters getEggMoves returns an array of egg moves for a
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"desc": "The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.",
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"maxPP": 8,
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"moveId": 437,
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"movePath": "leaf-storm",
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"name": "Leaf Storm",
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"power": 130,
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"type": 11,
@@ -153,6 +162,7 @@ exports[`Dex Utils Move Getters getEggMoves returns an array of egg moves for a
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"desc": "The user violently whirls its vines, tentacles, or the like to harshly lash the target.",
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"maxPP": 16,
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"moveId": 438,
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"movePath": "power-whip",
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"name": "Power Whip",
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"power": 120,
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"type": 11,
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"desc": "Unsanitary sludge is hurled at the target. This may also poison the target.",
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"maxPP": 24,
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"moveId": 124,
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"movePath": "sludge",
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"name": "Sludge",
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"power": 75,
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"type": 3,
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"desc": "The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.",
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"maxPP": 16,
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"moveId": 580,
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"movePath": "grassy-terrain",
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"name": "Grassy Terrain",
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"power": 0,
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"type": 11,
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"desc": "The user plays a pleasant melody that lulls the target into a deep sleep.",
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"maxPP": 24,
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"moveId": 320,
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"movePath": "grass-whistle",
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"name": "Grass Whistle",
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"power": 0,
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"type": 11,
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"desc": "In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.",
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"maxPP": 16,
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"moveId": 13,
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"movePath": "razor-wind",
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"name": "Razor Wind",
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"power": 80,
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"type": 0,
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"desc": "A move that leaves the target badly poisoned. Its poison damage worsens every turn.",
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"maxPP": 16,
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"moveId": 92,
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"movePath": "toxic",
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"name": "Toxic",
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"power": 0,
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"type": 3,
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"desc": "The user forcefully shoots seeds at the target two to five times in a row.",
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"maxPP": 48,
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"moveId": 331,
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"movePath": "bullet-seed",
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"name": "Bullet Seed",
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"power": 25,
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"type": 11,
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"desc": "A unique attack that varies in type depending on the Pokémon using it.",
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"maxPP": 24,
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"moveId": 237,
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"movePath": "hidden-power",
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"name": "Hidden Power",
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"power": 60,
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"type": 0,
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"desc": "The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.",
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"maxPP": 8,
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"moveId": 241,
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"movePath": "sunny-day",
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"name": "Sunny Day",
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"power": 0,
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"type": 9,
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"desc": "A wondrous wall of light is put up to reduce damage from special attacks for five turns.",
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"maxPP": 48,
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"moveId": 113,
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"movePath": "light-screen",
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"name": "Light Screen",
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"power": 0,
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"type": 13,
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"desc": "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.",
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"maxPP": 16,
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"moveId": 182,
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"movePath": "protect",
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"name": "Protect",
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"power": 0,
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"type": 0,
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"desc": "A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.",
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"maxPP": 16,
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"moveId": 202,
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"movePath": "giga-drain",
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"name": "Giga Drain",
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"power": 75,
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"type": 11,
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"desc": "The user creates a protective field that prevents status conditions for five turns.",
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"maxPP": 40,
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"moveId": 219,
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"movePath": "safeguard",
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"name": "Safeguard",
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"power": 0,
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"type": 0,
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"desc": "In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.",
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"maxPP": 16,
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"moveId": 76,
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"movePath": "solar-beam",
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"name": "Solar Beam",
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"power": 120,
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"type": 11,
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"desc": "By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.",
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"maxPP": 24,
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"moveId": 104,
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"movePath": "double-team",
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"name": "Double Team",
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"power": 0,
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"type": 0,
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"desc": "Unsanitary sludge is hurled at the target. This may also poison the target.",
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"maxPP": 16,
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"moveId": 188,
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"movePath": "sludge-bomb",
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"name": "Sludge Bomb",
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"power": 90,
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"type": 3,
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"desc": "This attack move doubles its power if the user is poisoned, burned, or paralyzed.",
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"maxPP": 32,
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"moveId": 263,
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"movePath": "facade",
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"name": "Facade",
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"power": 70,
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"type": 0,
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"desc": "The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.",
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"maxPP": 16,
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"moveId": 156,
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"movePath": "rest",
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"name": "Rest",
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"power": 0,
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"type": 13,
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"desc": "If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.",
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"maxPP": 24,
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"moveId": 213,
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"movePath": "attract",
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"name": "Attract",
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"power": 0,
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"type": 0,
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"desc": "The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.",
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"maxPP": 16,
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"moveId": 412,
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"movePath": "energy-ball",
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"name": "Energy Ball",
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"power": 90,
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"type": 11,
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"desc": "A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.",
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"maxPP": 64,
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"moveId": 206,
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"movePath": "false-swipe",
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"name": "False Swipe",
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"power": 40,
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"type": 0,
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"desc": "The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.",
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"maxPP": 16,
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"moveId": 203,
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"movePath": "endure",
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"name": "Endure",
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"power": 0,
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"type": 0,
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"desc": "The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.",
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"maxPP": 32,
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"moveId": 148,
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"movePath": "flash",
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"name": "Flash",
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"power": 0,
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"type": 0,
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"desc": "A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.",
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"maxPP": 32,
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"moveId": 14,
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"movePath": "swords-dance",
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"name": "Swords Dance",
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"power": 0,
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"type": 0,
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"desc": "While it is asleep, the user randomly uses one of the moves it knows.",
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"maxPP": 16,
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"moveId": 214,
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"movePath": "sleep-talk",
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"name": "Sleep Talk",
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"power": 0,
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"type": 0,
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"desc": "The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.",
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"maxPP": 32,
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"moveId": 447,
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"movePath": "grass-knot",
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"name": "Grass Knot",
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"power": 1,
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"type": 11,
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"desc": "The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.",
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"maxPP": 24,
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"moveId": 207,
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"movePath": "swagger",
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"name": "Swagger",
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"power": 0,
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"type": 0,
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"desc": "The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.",
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"maxPP": 16,
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"moveId": 164,
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"movePath": "substitute",
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"name": "Substitute",
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"power": 0,
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"type": 0,
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"desc": "The target is cut with a scythe or claw. It’s also one of the Pokétch’s hidden moves.",
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"maxPP": 40,
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"moveId": 15,
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"movePath": "cut",
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"name": "Cut",
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"power": 60,
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"type": 11,
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"desc": "The target is slugged with a punch thrown at maximum power. It’s also one of the Pokétch’s hidden moves.",
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"maxPP": 24,
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"moveId": 70,
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"movePath": "strength",
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"name": "Strength",
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"power": 100,
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"type": 0,
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"desc": "The user attacks with a punch that may lower the target’s Defense stat. It’s also one of the Pokétch’s hidden moves.",
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"maxPP": 24,
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"moveId": 249,
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"movePath": "rock-smash",
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"name": "Rock Smash",
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"power": 60,
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"type": 1,
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"desc": "The user is roused, and its Attack and Sp. Atk stats increase.",
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