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[SS2 Beta] curse cashout item dropping sometimes doesn't work #990

@LordVGames

Description

@LordVGames

in some places its code uses GenerateUniqueDrops (now obsolete) where it then gets to a method that's now set as not implemented and then it breaks

[Info   :Starstorm 2] CASHOUT. stageClearCount=1  curseCount=1  value=6
[Error  : Unity Log] NotImplementedException: The method or operation is not implemented.
Stack trace:
RoR2.PickupDropTable.GenerateUniqueDropsPreReplacement (System.Int32 maxDrops, Xoroshiro128Plus rng) (at <cba2c3feea8a4935a67769bf3df8c3d3>:IL_0000)
RoR2.PickupDropTable.GenerateUniqueDrops (System.Int32 maxDrops, Xoroshiro128Plus rng) (at <cba2c3feea8a4935a67769bf3df8c3d3>:IL_0000)
SS2.RewardDropper.GeneratePickups () (at C:/Users/natep/Documents/GitHub/Starstorm2/SS2-Project/Assets/Starstorm2/Components/RewardDropper.cs:129)
SS2.RewardDropper.Start () (at C:/Users/natep/Documents/GitHub/Starstorm2/SS2-Project/Assets/Starstorm2/Components/RewardDropper.cs:61)
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