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lines changed Original file line number Diff line number Diff line change 11@NpcClass base(npc_manhack)
2- appliesto(MBase )
2+ appliesto(EZ2 )
33 studio("models/skeleton/skeleton_torso3.mdl")
4- = npc_lost_soul : "Lost Soul "
4+ = npc_lost_soul : "A frightening flying creature with the appearance of a burning skull. May be familiar to first person shooter fans. "
55 [
6+ health(integer) : "Health" : 0 : "If >0, override the health specified by sk_lostsoul_health."
7+
8+ @resources
9+ [
10+ mdl "models/skeleton/skeleton_torso3.mdl"
11+ snd "NPC_LostSoul.Die"
12+ snd "NPC_LostSoul.Burn"
13+ snd "NPC_LostSoul.Float"
14+ snd "NPC_LostSoul.ChargeAnnounce"
15+ snd "NPC_LostSoul.ChargeEnd"
16+ snd "NPC_LostSoul.Stunned"
17+ snd "NPC_LostSoul.Bat"
18+ ]
619 ]
Original file line number Diff line number Diff line change 11@NpcClass base(BaseNPC)
2- appliesto(MBase )
2+ appliesto(EZ2 )
33 studioprop()
44= npc_shadow_walker : "Shadow Walker"
55 [
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