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These ents are from EZ2, not in mapbase.
1 parent 547477d commit a9b0529

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2 files changed

+16
-3
lines changed

2 files changed

+16
-3
lines changed

fgd/point/npc/npc_lost_soul.fgd

Lines changed: 15 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,19 @@
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@NpcClass base(npc_manhack)
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appliesto(MBase)
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appliesto(EZ2)
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studio("models/skeleton/skeleton_torso3.mdl")
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= npc_lost_soul : "Lost Soul"
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= npc_lost_soul : "A frightening flying creature with the appearance of a burning skull. May be familiar to first person shooter fans."
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[
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health(integer) : "Health" : 0 : "If >0, override the health specified by sk_lostsoul_health."
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@resources
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[
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mdl "models/skeleton/skeleton_torso3.mdl"
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snd "NPC_LostSoul.Die"
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snd "NPC_LostSoul.Burn"
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snd "NPC_LostSoul.Float"
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snd "NPC_LostSoul.ChargeAnnounce"
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snd "NPC_LostSoul.ChargeEnd"
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snd "NPC_LostSoul.Stunned"
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snd "NPC_LostSoul.Bat"
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]
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]

fgd/point/npc/npc_shadow_walker.fgd

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
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@NpcClass base(BaseNPC)
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appliesto(MBase)
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appliesto(EZ2)
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studioprop()
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= npc_shadow_walker : "Shadow Walker"
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[

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