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Description
Steps to reproduce
- Have Garry's Mod on the x86-64 branch with the GmodCEFCodecFix installed. I didn't test if the problem still happens otherwise.
- Move the data folder and
cl.dbandsv.dbfiles to the Recycle Bin. I got 6 errors before this with each map load with only ULX and Ulib enabled but I didn't track if those were the exact same as listed below. - Start Garry's Mod.
- Enable ULX and ULib. Everything else is disabled.
- Load gm_construct as a single-player.
I also tried this afterwards:
- Close Garry's Mod, move the items back and replace if needed.
- Open Garry's Mod.
- Load gm_construct with only ULX and ULib enabled.
- I got the same errors except for bottom client error, "net.ReadType: Couldn't read type 60".
- Load gm_construct again, then I got that error too.
Expected behavior
Those errors shouldn't happen.
Actual behavior
I get 5 to 7 errors with some having to do with a network message overflow once it's done loading with some probably coming right before it's down loading; if I have enough other addons enabled (once it was less than 70), then I got kicked for Client 0 overflowed reliable channel.. when almost down loading, which is mostly caused by this.
Error(s) in server console, if any
[ULib] Trying to send an overflowed net message!
1. clientRPC - lua/ulib/server/util.lua:33
2. fn - lua/ulx/base.lua:79
3. Call - lua/ulib/shared/hook.lua:109
4. probe - lua/ulib/server/ucl.lua:1050
7. fn - lua/ulib/server/ucl.lua:1116
8. unknown - lua/ulib/shared/hook.lua:109
9. UniqueID - [C]:-1
10. echoToAdmins - lua/ulx/log.lua:164
11. fn - lua/ulx/log.lua:202
12. unknown - lua/ulib/shared/hook.lua:109
[ULib] Trying to send an overflowed net message!
1. clientRPC - lua/ulib/server/util.lua:33
2. fn - lua/ulx/base.lua:79
3. unknown - lua/ulib/shared/hook.lua:109
[ULib] Trying to send an overflowed net message!
1. unknown - lua/ulib/server/util.lua:33
2. pcall - [C]:-1
3. fn - lua/ulib/shared/util.lua:466
4. unknown - lua/ulib/shared/hook.lua:109
Error(s) in player's console, if any
[ULib] lua/includes/extensions/net.lua:238: net.ReadType: Couldn't read type 186
1. error - [C]:-1
2. ReadType - lua/includes/extensions/net.lua:238
3. ReadType - lua/includes/extensions/net.lua:177
4. ReadTable - lua/includes/extensions/net.lua:177
5. func - lua/ulib/client/cl_util.lua:9
6. unknown - lua/includes/extensions/net.lua:38
I got the error above 2 times but one was right before Client "mrswormsweat" spawned in server <STEAM_0:0:78875970> (took 2 seconds). and the other same error was right after.
[ULib] lua/includes/extensions/net.lua:238: net.ReadType: Couldn't read type 60
1. error - [C]:-1
2. ReadType - lua/includes/extensions/net.lua:238
3. ReadType - lua/includes/extensions/net.lua:174
4. ReadTable - lua/includes/extensions/net.lua:177
5. func - lua/ulib/client/cl_util.lua:9
6. unknown - lua/includes/extensions/net.lua:38
Version
ULib v2.71w
ULX v3.81w
I assume w means Workshop, which I got those from the Workshop.
The version command prints this to the console when I start the game:
Protocol version 24
Exe version 2024.10.29 (garrysmod)
Exe build: 14:42:35 Nov 26 2024 (9511) (4000)
GMod version 2024.11.28, branch: x86-64, multicore: 1
Windows 64bit"
Disabling gmod_mcore_test, which makes version print multicore: 0 instead doesn't fix the errors.