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Preparations before release
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CHANGELOG.md

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# Version 1.0.1 (05-04-2022)
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- Added a new UCI option "Crash Files" (disabled by default)
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- Fixed move legality check which in rare cases was leading to engine crashes
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- Fixed PV lines being too long due to endless repetitions
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**No changes in Elo strength**
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# Version 1.0.0 (02-04-2022)
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- Initial release

Cargo.toml

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[package]
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name = "inanis"
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version = "1.0.0"
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version = "1.0.1"
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authors = ["Pawel Osikowski"]
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repository = "https://github.com/Tearth/Inanis"
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edition = "2021"

README.md

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**Documentation**: https://tearth.github.io/Inanis
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## Releases
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| Version | Release date | Elo | Description |
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|------------------------------------------------------------------------|--------------|--------|--------------|
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| [1.0.0](https://github.com/Tearth/Inanis/releases/tag/v1.0.0) | 02-04-2022 | 2750 | Initial release |
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| Version | Release date | Elo | Description |
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|---------------------------------------------------------------|--------------|--------|--------------|
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| [1.0.1](https://github.com/Tearth/Inanis/releases/tag/v1.0.1) | 05-04-2022 | 2750 | A bunch of fixes for reported issues, stability improvement |
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| [1.0.0](https://github.com/Tearth/Inanis/releases/tag/v1.0.0) | 02-04-2022 | 2750 | Initial release |
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Each release contains a set of binaries for various platforms: Linux (x86, x86-64 ARM, AArch64) and Windows (x86, x86-64). Both Linux x86-64 and Windows x86-64 were also compiled with two additional instruction set variants: POPCNT and POPCNT + BMI1 + BMI2 - to get the best performance, please try to run the `benchmark` command using different engine's variants and choose the one which didn't return an error and has the most advanced instructions.
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Inanis has an official lichess account, where you can try to challenge the engine: https://lichess.org/@/InanisBot. Please note that ratings there are very understated and not comparable to CCRL ones. Accepts standard chess with a bullet, blitz, rapid, and classic time control (up to 3 games at a time).
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## UCI options
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- `Hash` - a total size (in megabytes) for transposition table and pawn hashtable
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- `Move Overhead` - amount of time (in milliseconds) that should be reserved during a search for some unexpected delays (like the slowness of GUI or network lags)
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- `Threads` - number of threads to use during search (should be less than a number of processor cores to get the best performance)
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- `Ponder` - allows the engine to think during the opponent's time
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- `Hash` *(default: 2 MB)* - a total size (in megabytes) for transposition table and pawn hashtable
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- `Move Overhead` *(default: 10 ms)* - amount of time (in milliseconds) that should be reserved during a search for some unexpected delays (like the slowness of GUI or network lags)
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- `Threads` *(default: 1 thread)* - number of threads to use during search (should be less than a number of processor cores to get the best performance)
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- `Ponder` *(default: false)* - allows the engine to think during the opponent's time
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- `Crash Files` *(default: false)* - when enabled, saves crash messages in the ./crash directory
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## Algorithms
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- **board representation**: bitboards (a hybrid of make/undo scheme and storing data on stacks)

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